Quote Originally Posted by Thundaja View Post
So they would rather "balance an economy" and have people not have a good time or essentially feel stuck on a server? Frankly, I don't see this as being a very good reason to have the cap. I do see their side, but I believe now is the time to perhaps revisit and issue and perhaps change the cap or remove it.
If most players had it their way, nothing would be transferred but the character, retainers, mounts, companion and minions, and their spirit-bonded gear, everything else would be "destroyed" on them. The only reason anything is allowed to transfer at all is that the spirit-bonded gear can't be traded, and most everything else has vendor-trash prices, so anything stackable that you could take with you would likely not earn you very much.

The point of the limits is to prevent damage on one server spreading to others. When people find dupe hacks or other kinds of bugs that make the economy go sideways, they are contained to that server unless word gets out how to expoit it. This prevents people from amassing ill gotten goods and then sitting on it until the bug is patched and then laundering it to a new server.