Quote Originally Posted by m3eansean View Post
Those crafted items in turn require leveling almost every other craft up to 50, which is a huge time sink and investment. Since time can't be quantified a value easily, it's understandable to see that some feel the time spent getting to the point to make these 3 and 4 star items is equivalent to a 1million gil profit margin. Also the system is 100% free market, so it will only bear the cost of any item that consumers are willing to pay. The only reason there is the 1million gil profit margin is because we can assume the consumers feel this is a "fair" price for the item. If they dont, the item stagnates and sits on the board for days and eventually gets knocked down in price.
You're just repeating what I said :P Except, I emphasize your latter point.. People charge that much because people PAY that much, I don't think there are too many crafters who think that the time and effort they put in is worth THAT much profit, consumers feel like it is though.

Because, the items are produced by 4 star crafters and bought by 2 star crafters.
As a 4 star crafter, you know how ridiculously easy it is to make said gear, you know how little risk there is involved in making it hq, But as a 2 star crafter, you're in the dark about the apparent "difficulty" and "RNG" so you're willing to shell out the money. It's the norm, so it seems somewhat justified, and justified it is, no need to explain your price in a free market.

I don't personally agree with Kaiser's point of view, if there's profit to be made, I'll go for it. I may crash the market but it's not for a noble cause like he stated, it would mainly be to drive out the competitor and piss them off. But he has a valid point, there is too much bloat on the MB prices. I make sure to take plenty advantage of it while I can though..