Quote Originally Posted by GenJoe View Post
Snip
Those crafted items in turn require leveling almost every other craft up to 50, which is a huge time sink and investment. Since time can't be quantified a value easily, it's understandable to see that some feel the time spent getting to the point to make these 3 and 4 star items is equivalent to a 1million gil profit margin. Also the system is 100% free market, so it will only bear the cost of any item that consumers are willing to pay. The only reason there is the 1million gil profit margin is because we can assume the consumers feel this is a "fair" price for the item. If they dont, the item stagnates and sits on the board for days and eventually gets knocked down in price.