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  1. #1
    Player
    Sakurakiss123's Avatar
    Join Date
    Mar 2015
    Posts
    54
    Character
    Sakura Limepetal
    World
    Balmung
    Main Class
    Arcanist Lv 60

    Conjurer's (Second-Job) Geomancer (Support/DPS)

    Quake - Instant Cast - 15 yrds Stomp AoE - Damage's All targets with 15 yrds dealing 180 potency with 40% heavy 12 seconds. and disturbs ability/spell casting CD 30 seconds

    Flood - Shoot's Five Waterly Bolts each deal 80 potency each restoring 3% MP has 2.00 cast-time.

    Tempest - cause's massive storm damage's all nearby targets dealing 80 potency every 3 seconds 15 seconds (additional effect: Aero 3 - Applies deals additional dot deals 140 potency every 3 seconds 21

    Master of Storms - Place's a buff whole party/raid on the Geomancers after summoning either a sandstorm, rainstorm or torando on the battle each dealing 80 potancy damage to all enemies

    Master of the Dessert Buff - Every 30 Seconds "Stoneskin" will replay. cost you no mp on everyone on party

    Master's of the Rain - Every 15 seconds everyone in raid gain "Refresh/Regan" for 9 seconds"

    Master's of the Storm - Every 30 seconds (Haste) will be applied meaning skill speed,spell speed and movement speed will increase by 20%

    Delta-Force - Damage's Single-Target with 320 potency and heals all nearby allies near the monster you just hit 400 potency Instant cast (delta force can only be casted when you have casted earth, air and water spell in a rotation)


    Geomancer's used mostly focus on damage then healing so they rolling dps in parties, they supply nice buffs and carry the benefit's of conjurer. when comes to support they outclass any other class
    (1)

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,312
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    As much as I fully agree GEO would be a perfect second Job from CNJ, sadly given Yoshi's admission that the SCH experiment as a second Job for ACN was a failure, I don't think we'll ever see any more second Jobs come off existing classes - instead I think he's going to focus on having 'advanced' Jobs which are standalone and don't require a specific base class in the future, like the new Jobs coming in Heavensward.

    Don't worry though, I still love your idea as it's well thought out and would love to see something like it implemented.
    (0)