If red mage enters the game as a melee DPS, then that will likely become my new main job, almost guaranteed. I'd keep paladin respectably leveled up though.
If red mage enters the game as a melee DPS, then that will likely become my new main job, almost guaranteed. I'd keep paladin respectably leveled up though.
Ditto. Been waiting for a melee DPS that I can stand playing for a long time. Fists, spears and daggers do nothing for me. Bring in the fencing swords and magic. :O
Respeccing is a double-edged sword. It opens the option of undoing choices but also makes it part of the routine. It wasn't that bad in WoW until dual specs came out, though.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
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