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  1. #31
    Player
    Duelle's Avatar
    登録日
    2011/03/09
    投稿
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    赤魔道士 Lv 80
    Quote 引用元:Thayos 投稿を閲覧
    If red mage enters the game as a melee DPS, then that will likely become my new main job, almost guaranteed. I'd keep paladin respectably leveled up though.
    Ditto. Been waiting for a melee DPS that I can stand playing for a long time. Fists, spears and daggers do nothing for me. Bring in the fencing swords and magic. :O
    Quote 引用元:Niwashi 投稿を閲覧
    That wouldn't be bad provided that there are opportunities to re-spec when you want to. I just wouldn't want a character to be locked into one specialty.
    Respeccing is a double-edged sword. It opens the option of undoing choices but also makes it part of the routine. It wasn't that bad in WoW until dual specs came out, though.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #32
    Player
    Altanas's Avatar
    登録日
    2011/06/13
    Location
    Bastok
    投稿
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    槍術士 Lv 70
    To be honest, shifting the Armoury System back into focus like how it was in 1.0 is a bad idea. Hybrids are just a jack of all trades with nothing special about them. In 1.0 you cross classed the same skills regardless of what weapon you had equipped..

    WoW, SWTOR, ESO, all use talents now and its so refreshing going deeper into a specific job with specialisations.

    Having an advanced merit point system would be enough to go deeper. For example, talenting shields and heals for bigger heals, faster tics, or longer duration, that's enough to cover different play styles.
    (2)

  3. #33
    Player
    AzraelX's Avatar
    登録日
    2015/01/19
    投稿
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    侍 Lv 80
    So im definitely becoming a samurai when it comes out. Red Mage sounds cool so my understanding is that a red mage uses magic- based physical attacks. My questions what weapon would red mages use? I feel we got every weapon in the book.

    With samurai and red mage coming..i'll never be done with ff14...so much to do..which isn't a bad thing at all
    (0)

  4. #34
    Player
    Lorielle's Avatar
    登録日
    2013/09/02
    投稿
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    格闘士 Lv 80
    "For hardcore MMORPG players, this may seem boring (and admittedly this is an actual piece of feedback we receive), but if we don’t attract new MMORPG players, then we can’t expect this genre to expand. Based on this concept, we took a story-driven approach, where the battle content becomes progressively harder while the story motivates the player to continue."

    Lore. Lore. Lore. Look! This is why they're doing it!
    (1)

  5. #35
    Player
    SummerSkye's Avatar
    登録日
    2013/08/25
    Location
    Ul'Dah
    投稿
    289
    Character
    A'rora Nightfall
    World
    Gilgamesh
    Main Class
    双剣士 Lv 96
    Red Mage needs to happen. I can almost feel the upcoming mass nerdgasm already!!!
    (1)

  6. #36
    Player
    kyuven's Avatar
    登録日
    2013/09/01
    Location
    Ul'Dah
    投稿
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    弓術士 Lv 90
    Quote 引用元:TruebladeNuke 投稿を閲覧
    @Bolded: Dancer. Dancer dancer dancer dancer! ... well, that's what I'd like to see as the next Healer anyway. :P
    Seconded. Dancer was such a fun class in FFXI, and is completely feasible ALMOST as-is for FFXIV (though they'd need to tweak a few things to make it more focused, as DNC in FFXI is very much a jack-of-all-trades job)
    (3)

  7. #37
    Player
    Laerad3993's Avatar
    登録日
    2015/01/03
    投稿
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    格闘士 Lv 60
    Was a nice read, up until the article beneath it showed up.... >.>

    Congrats either way to Yoshida.
    (0)

  8. #38
    Player
    LTEvil's Avatar
    登録日
    2013/07/24
    Location
    Jewel
    投稿
    423
    Character
    Sin Takeda
    World
    Gilgamesh
    Main Class
    暗黒騎士 Lv 60
    Rdm can't wait.
    (1)

  9. #39
    Player
    nuyu11's Avatar
    登録日
    2015/01/19
    投稿
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    弓術士 Lv 70
    Quote 引用元:Lorielle 投稿を閲覧
    "For hardcore MMORPG players, this may seem boring (and admittedly this is an actual piece of feedback we receive), but if we don’t attract new MMORPG players, then we can’t expect this genre to expand. Based on this concept, we took a story-driven approach, where the battle content becomes progressively harder while the story motivates the player to continue."

    Lore. Lore. Lore. Look! This is why they're doing it!
    This is pay to play game, Most of the player that used to be hardcore now all working and have a family but want to enjoy the game, Yoshi made a right decision.

    And for the class tree I don't mind as long there is balance.
    I move out from WoW because of the class balance, where the tank dps is so huge exceed DPS class itself.
    And Imbalance stupid Nerf for Monk & Lock where the plate class is so overpowered in PVP arena.

    If we have balance it will not force player to pick 1 class only because that class is overpowered and this can create the diversity among player to play what ever they want.
    (1)

  10. #40
    Player
    BreathlessTao's Avatar
    登録日
    2011/03/11
    Location
    Limsa Lominsa
    投稿
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    召喚士 Lv 100
    TIME - I'm happy for that. Rather big. And the fact that they chose to interview him is awesome.

    On the flipside, I can't believe he actually mentioned housing. The availability of it is so abysmal that the whole thing might as well be swept under the rug, it's so insignificant. Especially in the context of 4mil accounts. And from all we hear, it's not even been on the active to-do list for a while now. That is just...wrong. Plain wrong.
    (0)

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