While there probably isn't 4 million "active" subs. there is probably at the very least 1 million of those users active. Which is still great considering what Yoshi-P was aiming for 250-300k.4 million accounts? I doubt that, maybe 4 million characters.
Edit I should have said 4 Million ACTIVE accounts? Who cares about Registered Accounts. Cause I know a lot of people who played the free trial and that was it for them. It says 4 million Registered account, Registered and Active accounts are two different things. There could be 10 million Registered accounts but if only 1 million are Active that's a big deal. I mean even with less than a million subs SE is still making enough money. SE is shady when it comes to releasing this info, I remember last year around this time there was only like 500k active subs.
The game is a great success.
If they have that many active subs, ill eat my boot. asking for a 25% retention rate, with three systems worth of free trials, plus 5-15k accounts banned per week for RMT, is ridiculous.
I would probably say it is closer to 700k-750k.
Last edited by tocsin; 04-16-2015 at 06:49 PM.



Last I've read, 4 million read accounts is "across FFXI, DQX and FFXIV". Last I've read, the active accounts are around 500k, though I don't remember if it's JUST on XIV, or across all their MMORPGs again.
Plus, they're counting bots in there too.
Well, no one knows how many subs this game has but SE. I am just making an educated guess. having a 25% retention rate from the number 4 million is actually not that ridiculous. 4 million--->1 million, that's a big dip. Only SE knows how many they have, I am merely taking a guess based on the 4 million registered accounts and making a decent deduction ( minus 3 mil) to arrive at 1 million.
Could be 700k like you say, but 1 mil isn't ridiculous :P.
I could investigate further, but just to name a single source http://www.ics.uci.edu/~tdebeauv/fil...Wretention.pdf average retention rate of games over 6 months old is 75% quitting in the first month, and 70% of the remaining playerbase left within a year and a half.
That would imply a final retention rate of 7.5%, for the average MMO (WoW, EVE, LOTRO, D&DO). Now, I would assume that FFXIV, being a more casual based MMO, may have a SLIGHTLY higher retention rate, but I wouldnt bet money on the number being higher than 15%.
Based on that number, 600-700k subs sounds about right. if you think about it, since January, we have had a LOT of veteran players become disinterested and move on, especially with the lack of new persistent content for non-casual players (gold saucer is casual content.)
Since 2.5 (now 3 months ago), we havent had a new gear set, new raids, new crafting content, new gathering content, not even so much as a QoL improvement for our RMT spam. Plainly put, there just isnt a lot to do, once you finish capping out your gear, if you arent a fan of minigames.
Last edited by tocsin; 04-17-2015 at 06:26 AM.

The fact he mentioned Red Mage on his own, kinda like a teaser. Made me soooooooooo happy =)
Acyd De'nacht
Jenova
Woe to the vanquished, mournful tear, glorious...Eternal King...Ah...Whom today we commemorate...I am the death of death.
I don't know if I'm happy or sad about the mention of the spec tree.

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