Dude is a healer... and I'd say it matters, because you only need 1 healer really healing and the other can easily do Berthas or Dragon Killer.
Best bet is all healers other than OP "all suck" too.
Dude is a healer... and I'd say it matters, because you only need 1 healer really healing and the other can easily do Berthas or Dragon Killer.
Best bet is all healers other than OP "all suck" too.
Yeah, it's the obvious "nothing wrong with me, everyone else must suck" attitude. Fact is, more often than not, if people are struggling on SoF, it's themselves that hold the party down and not the other way around.
Instead of giving us constructive criticism about SoF, the OP has come barking at all the other people that "suck" and boost his own ego. What this thread tells us, is that op lacks self-assesment, objective overview and is a very prejudical person in general. (Dungeon dps suck->all dps must suck. Ravens are black birds->all black birds must be ravens?) There are a several things that could be better on SoF, but the wipes are mostly caused by people with the mindaet same as the op, since the fight in itself is not hard at all and just requires the slightest bit of coordination prior to engaging.
/thread
Never a mind was changed on an internet board, no matter how good your arguments are...
My winning run in a nut shell.
Main Tank: "Bring the adds in close and I'll hold em still"
OT & OH: "Alright we got the cannons, dps can you get the runners 1st then swarm the big one?"
Dps Squad: "Totally, we got it this time."
Bard: "I got snares so don't worry"
Me (Drg): Leave the Dragon Killer to me, no worries"
<After long battle has Visharp at 5%>
MT & OT "DPS the hell out of this guy we'll distract the adds"
Me: Here goes every thing, <gets direct hit with Dragon Killer> Bull's Eye! <Sees AoE line from behind> Piss off!! <Dragonfire dive kills add then LB3s Visharp for the win>
As with most things in MMOs team work trumps all.
Thing is, most of the trials are one-shot, quick things that people can go in and out and be done in ten minutes, and the rewards from the roulette daily reflect that.
Even on a good run, Steps takes a while, and that's assuming people know what they're doing and one-shot it. Completely defeats the point of queueing for roulette at all. And considering how many people still need it, you have a greater and greater chance of getting stuck with it and wasting half an hour of your life.
Most people are probably only doing roulettes to cap out on poetics each week now, which you can easily accomplish just by doing daily experts anyway and is now a much quicker and easier way of getting it done. Meanwhile, people who actually need to do specific trials which are lumped in the roulette pool are out of luck.
I don't know what the solution is, maybe split Steps and some of the harder trials out into a separate pool with increased rewards, or give it significantly increased rewards but only when done via roulette. But having so many trials that are mandatory for storyline completion in the same pool as Steps means that people just avoid it like the plague, and nobody can get the other trials in the pool done - like, I'm trying to get my relic quest done on my Paladin who just hit 50 yesterday and I just can't get a group to pop for Chimera, it's ridiculous.
I say since Steps is more in line with story completion that moving it to "Main Scenario" Roulet may fix it a bit. The other MS roulets (Prae, CM, and any thing else they may have added) are typically longer and it has a high SOL and Gil reward for doing the roulette. Not to mention the Adventurer in Need bonuses are insane with that one.I don't know what the solution is, maybe split Steps and some of the harder trials out into a separate pool with increased rewards, or give it significantly increased rewards but only when done via roulette. But having so many trials that are mandatory for storyline completion in the same pool as Steps means that people just avoid it like the plague, and nobody can get the other trials in the pool done - like, I'm trying to get my relic quest done on my Paladin who just hit 50 yesterday and I just can't get a group to pop for Chimera, it's ridiculous.
I did think the same but then I found logically players will need to have Steps unlocked in order to process this roulette,I say since Steps is more in line with story completion that moving it to "Main Scenario" Roulet may fix it a bit. The other MS roulets (Prae, CM, and any thing else they may have added) are typically longer and it has a high SOL and Gil reward for doing the roulette. Not to mention the Adventurer in Need bonuses are insane with that one.
therefore putting Step in this roulette will result many fresh 50 who want to play this roulette cannot join this...^^;
A Fair point. And "Fresh 50s" wont be able to simply progress to that point because, unlike those of us who've been here for nearly two years, a fresh 50 will have to grind a lot of gear out to hit that ilvl 70 content of 2.1&2.2, then the i80 content of 2.3 & 2.4, AND THEN the i90 content of 2.5.
So that solution would be an even greater problem in and of its self.
Yesterday, on Scholar I queued for Trial DF and landed in Steps of Faith.
I didn't particularly wanted to do it, but before I knew it, one of the tanks and the other healer had jumped ship. I told the remaining tank that I'd hang out because she was queuing to help others too. One of the other guys had a macro ready to explain the fight. 15 minutes and 3 different sets of tank and healers later, we finish the dungeon fast and with only one wipe; turns out that 2 of our dps had a first clear achievement. They probably would be still fighting the DF revolving door right now.
Moral of this story? Help your fellow man out and stick around. It's not such a bother, once you explain it to your party.
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