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Thread: Addon support?

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  1. #1
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Probably nothing official until they can make it available on all systems the game runs on.
    (1)

  2. #2
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    SE pls.

    Most of what I want could be attained if the current UI was just divided up further. Why do my buffs and debuffs have to be attached to each other?! ARRGH!

    I'm all for add-ons though. I miss vuhdo, because SE's party frames are bad. I also miss DBM. I prefer to know how long I have, in seconds, before something hits as opposed to using arbitrary things like "eh, about every third attack" or "yeah this feels like it's been 5 seconds."

    Alternatively, SE could separate the duty timer from the objectives so I could put it in a more reasonable place and use it as my timer for things (we used to do this in T4), but that goes back to my original point: SPLIT UP THE UI, EVERY ELEMENT IN IT DOES NOT NEED A BUDDY ELEMENT!

    Also, we had the option to hide quests in beta. SE then decided it was bad somehow and took it away (wat).
    (0)
    Quote Originally Posted by fusional View Post
    i'd kinda like to give priya hugs with my mouth.
    Quote Originally Posted by Bayohne View Post
    Q20: Will we ever be able to send tells from within an instanced area?

    A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

  3. #3
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
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    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    (2)

  4. #4
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    SE is very gun shy about add-ons. The fact that many current "illegal" add-ons do things they really don't want to condone (the hunt trackers and bot programs, for example) is just a nail in the coffin.
    This is bolstered by the fact that certain add-ons were a real problem in FFXI, so the "scars" are still there.
    In addition, they've also stated that they don't want PC players to have an unnecessary advantage over PS3/4 players in terms of gameplay.

    It's fine and dandy to explore what you want to do, but you have to understand that there ARE negatives to allowing add-ons. Plus, as mentioned in other threads, the lead developers have kind of a love-hate relationship with even DPS meters, which smells to me of personal history given we know Yoshi-P HAS played WoW and there are some disturbingly elitist attitudes towards add-ons in that game ("Oh, you don't have Omen? You can't raid with us then!")
    (1)

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