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  1. #1
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70

    Sooo... how are the new jobs gonna interact with classes?

    I mean, Yoshi-P told since the beggining that they won'y function like the jobs we have today, and they won't have a class associated with them. But we still have no clue as to how exactly they would happen, except that they'll get their quest at lvl 30.

    What does that mean? I'll be able to equip a DRK soulstone in my lvl 50 CNJ, and it'll use all my CNJ abilities? then I equip a spear and put the DRK soulstone in it, retaining my LNC abilities? Or Yoshi-P took his words back and like, DRK will be an alternate job of GLA in the same way ACNs can be SCH or SMN? Or maybe there is not a DRK soul stone and if we follow the correct terminology, DRK is not a classless job, but a jobless class?

    Was this ever adressed, or are we still waiting for answers on that?
    (1)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    They probably meant that all of your abilties will come from jobs, instead of constantly adding more onto classes.

    Your new abilities in 3.0 will all be job abilities that you get from quests rather than be given to you as class abilities. The way it works right now, your current class is determined by weapon you have equipped. The new jobs have their own weapon classes so I doubt they'll do something as make you equip a soul crystal as another class.

    The new 3.0 jobs are classless, not jobless as they keep saying, but honestly I think it's easier to just call them as "new classes introduced into the game"; you'd just equip the proper weapon. The whole job/class thing/terminology imo is a very stupid concept from that leaves really no room to expand upon (like trying to make DRK an alternate of GLA or THF an alternate of ROG)
    (3)

  3. #3
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    My assumption would be the new Jobs will be a new class with the following in mind:

    -A class that begins at level 30
    -Will not require a job stone, instead they will equip a specific weapon type like any other class in the game
    -Have a skill table similar to a normal class would have (this means you'll have all your abilities/skills/spells up to level 30 already)
    -Have new abilities they learn via job quests as you level the job up
    -Be able to cross class from two classes similar to how existing jobs work
    -Have a stat bonus similar to how jobs have a stat bonus to the class line
    (2)

  4. #4
    Player
    Firepower's Avatar
    Join Date
    Feb 2013
    Posts
    304
    Character
    Firepower Shinryu
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Theres not been any mention of the 3 new jobs sharing cross-class skills as far as I am aware, so it is currently unknown.

    The 3 new jobs will be fully independent of any class and will have their own skills, I would assume there is 2 likely outcomes:

    1) The 3 new jobs operate similar to the current jobs and will share cross class skills with 2 other classes (this would make things simple like allowing DRK access Gladiator's provoke, which is necessary to be a tank in any situation that requires tank swapping)

    2) The 3 new jobs have no access to any previous class skills and are equipped with their own unique skill set that still allows them to perform to an equal level (Giving DRK its own form of provoke)

    My personal opinion is that considering that the cross class skills are quite a tricky balance suspect and as jobs in future not only get more abilities there will be more jobs to share them it then becomes a potential minefield for developers so I would expect them to try and move away from the cross-class skills in future and aim to create more independent jobs that can function efficiently without the need for cross class abilities also allowing Gamepad players to free up space on their Hotbars for the new job specific abilities.
    (0)

  5. #5
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AlexionSkylark View Post
    What does that mean? I'll be able to equip a DRK soulstone in my lvl 50 CNJ, and it'll use all my CNJ abilities? then I equip a spear and put the DRK soulstone in it, retaining my LNC abilities?
    OK, look, there are not many answers out there, but a moment's thought should have told you how unlikely these two thoughts are.

    The new jobs don't function like the old ones because they are not class based, they are stand alone jobs. Other than that they will work just the same as existing jobs, only without the cross class requirements for enabling the job. No idea if there is a soul stone or some other accessory to specifically switch to the new job, nor have we been given to understand whether they can/will cross skill with other roles.

    Personally I think it more likely that since these 3 jobs start in an insular kingdom they will more likely cross skill with each other than with other jobs. After all, it's the Warrior of light who has in many ways brought back the jobs, over and above the classes which the 'regular' guilds already teach. It's possible (perhaps probable) that they might inherit a few skills from the other classes, after all even the beast tribes and Garleans have individuals using the main classes (or at least class skills). So why not the Ishgardians as well?
    (3)

  6. #6
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    What I think will happen in 3.0 is that classes will all be reduced to level 30, and jobs will be what levels after 30. So basically if you haven't leveled arcanist and unlocked smn and sch I think it'll be the best time to do so, just incase you need to level them separately after the expansion.
    (0)

  7. #7
    Player
    Keydah's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    616
    Character
    Ximena Reign
    World
    Zalera
    Main Class
    Scholar Lv 71
    Stop thinking of it like that. You're making it 1000x more complicated than it needs to be. They are standalone jobs. That means they aren't related to CNJ, or GLA, or anything else. Maybe they'll have a soulstone (doesn't make sense at all because of how it works now...there's no base class to get kicked back to. Maybe you just wouldn't be able to unequip it), maybe they won't, but either way they are basically their own "class" and job and you're not going to keep abilities from other classes depending on which one you equip the soulstone onto.
    (3)
    There is no apostrophe in Au Ra.
    Stop adding one three years later.

  8. #8
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    OK, so when you equip a greatsword, you change job to DRK. And then, what? you automatically start with 6 to 7 skills pertaining to what the other classes have up to lvl 30?
    (0)

  9. #9
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    It's not going to be complicated. It'll work exactly how it does now except that the class/job division won't exist.
    For example, if Dragoon was a new job, instead of leveling Lancer and plugging in the job stone to become a Dragoon you just start as Dragoon and level Dragoon.

    The whole class/job thing is little more than an issue of nomenclature and some superficial differences. Mechanically it's not like there's some fundamental difference between class and job that makes this complex. You trade cross class skills for more specialized skills and some stats and get a new logo.

    I would not be surprised if you still get a job stone. It'd function the same way. Adds some stats and allows you access to the "job" skills (ones taught by the trainer) and limits you to 5 cross-class.
    (2)

  10. #10
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Kinda... if you throw cross-class in the mix, stuff can get messy... specially if other jobs can get cross-class skills FROM the new jobs. As it is right now, you can get CLASS skills as cross class, but not JOB. How will that work in the future, when they add more jobs? Will the new jobs be able to get skills from each other?
    (0)

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