Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 26

Thread: Battle mage?

  1. #1
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70

    Battle mage?

    I was wondering something, with the current armory system and point allotment, is there anything stopping me from using a GLD, put all points in INT, MND, equip only THU and CON spells and have a heavy armor, sword and shield wielding mage?
    (3)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    You're nukes would be useless without Magic Potency.
    (2)

  3. #3
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    nothing can stop you, go ahead and kick some ass! thats the whole purpose of the armory system
    (0)

  4. #4
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Well, I suppose a paladin type build is plausible of you stack intoVIT, and MND, and STR.


    INT is kinda broken, so it would be difficult to make an effective battlemage.
    (0)

  5. #5
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    hes going to stack INT and mind so he has magic potency, tru his spell will hit less but hes def will be high compensating with longer life in battle so while a CON will hit harder 2 hits will kill the con.. using gld will hit less but he can cast 1 more spell before he dies.. its the same thig at the end.. diferent play style
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    That is not what those stats do XD
    (4)

  7. #7
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by PrettyPrincess View Post
    You're nukes would be useless without Magic Potency.
    Can't that be bypassed using gear like accesories to boost MGK potency? Or will it just suck?

    It makes me wonder... how much DMG output would something like a GLD with all spells and MGK stats compared to a regular GLD.
    (0)

  8. #8
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    It's basically what I have been doing for my Gladiator. I've been playing it much like a Red Mage job from the beginning.
    (1)

  9. #9
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    i play thm on a tank build with some tweaking from stat conversion traits and gear. its pretty effective.

    i forgot to mention that i use allot of shield and glad skill too, and second wind 2 to save mp.
    (0)

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Onidemon View Post
    Can't that be bypassed using gear like accesories to boost MGK potency? Or will it just suck?

    It makes me wonder... how much DMG output would something like a GLD with all spells and MGK stats compared to a regular GLD.
    You wouldn't stack enough for them to be that effective.
    (0)

Page 1 of 3 1 2 3 LastLast