I was wondering something, with the current armory system and point allotment, is there anything stopping me from using a GLD, put all points in INT, MND, equip only THU and CON spells and have a heavy armor, sword and shield wielding mage?
I was wondering something, with the current armory system and point allotment, is there anything stopping me from using a GLD, put all points in INT, MND, equip only THU and CON spells and have a heavy armor, sword and shield wielding mage?
You're nukes would be useless without Magic Potency.
nothing can stop you, go ahead and kick some ass!thats the whole purpose of the armory system
Well, I suppose a paladin type build is plausible of you stack intoVIT, and MND, and STR.
INT is kinda broken, so it would be difficult to make an effective battlemage.
hes going to stack INT and mind so he has magic potency, tru his spell will hit less but hes def will be high compensating with longer life in battle so while a CON will hit harder 2 hits will kill the con.. using gld will hit less but he can cast 1 more spell before he dies.. its the same thig at the end.. diferent play style
That is not what those stats do XD
Can't that be bypassed using gear like accesories to boost MGK potency? Or will it just suck?
It makes me wonder... how much DMG output would something like a GLD with all spells and MGK stats compared to a regular GLD.
It's basically what I have been doing for my Gladiator. I've been playing it much like a Red Mage job from the beginning.
i play thm on a tank build with some tweaking from stat conversion traits and gear. its pretty effective.
i forgot to mention that i use allot of shield and glad skill too, and second wind 2 to save mp.
You wouldn't stack enough for them to be that effective.
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