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  1. #1
    Player
    HeavensSword's Avatar
    Join Date
    Dec 2014
    Location
    Ul'dah
    Posts
    338
    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    Yea don't over think it.

    - You will equip a Greatsword to change into DRK
    - You will start at lvl 30.
    - You will have a number of skills appropriate for a job of that level

    - The end.

    The real question is whether SE will allow the new jobs to have any cross skills with existing classes.
    (3)

  2. #2
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    It may work that if you any dps class then you can the machinist*sp, if you have any healer class then you can get th astrolgian*sp job, if you have any tank class then you can get the DRK job. This seems like an easier way to keep system simple with out changing it too much. Its seems easier to have these classes unlock these jobs.Just my thought.
    (0)

  3. #3
    Player
    HeavensSword's Avatar
    Join Date
    Dec 2014
    Location
    Ul'dah
    Posts
    338
    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by RukiaFae View Post
    It may work that if you any dps class then you can the machinist*sp, if you have any healer class then you can get th astrolgian*sp job, if you have any tank class then you can get the DRK job. This seems like an easier way to keep system simple with out changing it too much. Its seems easier to have these classes unlock these jobs.Just my thought.
    Honestly I think it will be as easy as just accepting the Job quest for each. I don't think they will gate it behind any Job/Class requirements; it's already gated behind 2.x story line.
    (0)

  4. #4
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by AlexionSkylark View Post
    I mean, Yoshi-P told since the beggining that they won'y function like the jobs we have today, and they won't have a class associated with them. But we still have no clue as to how exactly they would happen, except that they'll get their quest at lvl 30.

    What does that mean? I'll be able to equip a DRK soulstone in my lvl 50 CNJ, and it'll use all my CNJ abilities? then I equip a spear and put the DRK soulstone in it, retaining my LNC abilities? Or Yoshi-P took his words back and like, DRK will be an alternate job of GLA in the same way ACNs can be SCH or SMN? Or maybe there is not a DRK soul stone and if we follow the correct terminology, DRK is not a classless job, but a jobless class?

    Was this ever adressed, or are we still waiting for answers on that?
    Think Death Knights from WoW.
    (0)

  5. #5
    Player
    Arupopo's Avatar
    Join Date
    Jun 2014
    Posts
    24
    Character
    Aruh'ya Mirbjahl
    World
    Tonberry
    Main Class
    Conjurer Lv 56
    Remove classes. Remove souls.

    Make all jobs start at level 1. It really doesn't do anything interesting imo. Keep the Job specific quests for 30+.
    (1)

  6. #6
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Arupopo View Post
    Remove classes. Remove souls.

    Make all jobs start at level 1. It really doesn't do anything interesting imo. Keep the Job specific quests for 30+.
    OK, then what do you do about SMN and SCH?
    (0)

  7. #7
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AlexionSkylark View Post
    Kinda... if you throw cross-class in the mix, stuff can get messy... specially if other jobs can get cross-class skills FROM the new jobs. As it is right now, you can get CLASS skills as cross class, but not JOB. How will that work in the future, when they add more jobs? Will the new jobs be able to get skills from each other?
    Oh, I missed this when I replied earlier. I'm guessing we'll have more class-based jobs in the future, and that this is just a stop-gap while they figure out how to repair the class/job system.

    Personally, I'd like to see classes become much more generalized and with a broader range of skills. Classes should be semi-hybrids, fitting into two-ish roles based on how you're geared (IE, Gladiator should be tank/dps), and then jobs should be focused into one specific role(IE PLD would be the pure tank job off of Gladiator, with some other job being pure DPS off of it). Unfortunately, the 'Unholy Trinity' seems to be the way roles work in this game, and that sucks because it dramatically limits the game's flexibility.
    (0)
    Last edited by TheRogueX; 04-14-2015 at 01:39 PM.

  8. #8
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by TheRogueX View Post
    Classes should be semi-hybrids, fitting into two-ish roles based on how you're geared
    Hybrids don't work too well, why take a weaker hybrid healer when you can take a much more competent dedicated healer? Same with Tank, Also PLD and WAR are capable, depending on gear, of outputting competent DPS, our WAR in turn 13 puts out a respectable 400 DPS+, even with gearing out for accuracy and survivability. Gear either out in full det/crit gear with DPS accs and they will do very good DPS. My 125 PLD, I can push out a pretty consistent 425 DPS on the dummy.

    Also, if you balance content for hybrids then it becomes much easier on dedicated roles. Thus still eliminating the need for hybrids. Path of least resistence yo!

    It only works with support hybrids in FFXIV because there aint no dedicated support to use instead.

    Also too much flexibility leads to redundance of certain jobs for content. Just look at FFXI. Not to mention, even hybrids in FFXI when utilised are pushed into a specific task which does not utilize the full scope of them for the above reasons, *cough* stun SCH *cough*
    (0)
    Last edited by Sapphic; 04-14-2015 at 02:53 PM.

  9. #9
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by TheRogueX View Post
    I'm guessing we'll have more class-based jobs in the future, and that this is just a stop-gap while they figure out how to repair the class/job system.
    We likely won't. ROG was very likely the last class this game will ever see. The current developers have a lot of contempt for the class system, and these new jobs are the first step in moving away from it forever.
    (1)

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