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  1. #1
    Player
    Spuffin's Avatar
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    Mar 2011
    Location
    Gridania
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    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Alicia_WM View Post
    So I'm a "Hardcore Player" and I want to be the best of the best. Let us put the XI system to use.

    1. Level Ninja to 37 for Utsusemi 2 then TRASH it.
    2. Level Red Mage to 41 for Convert and Refresh then TRASH it.
    3. Level Samurai to 45 for all those abilities then TRASH it.
    4. Level Warrior to 45 for Warcry, Provoke, etc. then TRASH it.

    Now I have the most over powered melee class in the game (at the moment) combined with every single ability that makes every other class unique, thus making all other classes pointless to level up any further. Now I can heal myself for 400-600HP along with Raise, and never miss (Zanshin) while spamming weapon skills as much as my stamina will let me; combined with every single class attack buff and accuracy buff further enhancing my OVERPOWERED SLUG SHOT damage per arrow on the initial burst in which I can Store TP ASAP thus giving me around 1.5-3k TP allowing me to toss out 2-6 weapon skills in a row. Rinse and Repeat in a matter of seconds.
    In FF14 there is no point in taking one specific class to lvl cap as it is pointless and useless when you can have all of its GOOD abilities on a better class.

    FF11 sub job system just enhanced your Main class in which each class had a specific use in which you can not function w/o every class in a basic party. All you are taking from most classes in 11 are a couple of job abilities to enhance attack and accuracy.
    (0)

  2. #2
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Spuffin View Post
    In FF14 there is no point in taking one specific class to lvl cap as it is pointless and useless when you can have all of its GOOD abilities on a better class.
    And what would be the point, in Final Fantasy XI, to take any sub-job past 40?

    I see what you did there...

    Quote Originally Posted by Spuffin View Post
    Finally a non fan boy concurs!
    yes, because anyone disagreeing with your reality-warping points is a fanboy right?
    Waitress! A reality check for my friend please.
    (0)

  3. #3
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    Quote Originally Posted by Abriael View Post
    And what would be the point, in Final Fantasy XI, to take any sub-job past 40?
    For fun? To play something that was actually different? I had every job past 50 and most to 75.
    (0)

  4. #4
    Player
    Abriael's Avatar
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    Ul'Dah
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    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Blitz0309 View Post
    For fun? To play something that was actually different? I had every job past 50 and most to 75.
    Which is exactly the same point of bringing a class to cap in FFXIV right?

    Glad you agree

    Quote Originally Posted by Spuffin View Post
    In 11 what if you want to lvl Warrior.. well you have to take it to 75. What if you want to make warrior a viable DD and tank well lvl ninja to 37 but wait... what if you want to be a NIN 75? Why would I want to be a NIN 75 when I already ahve both shadows on my WAR 75. Oh yeah because I have insanely fast attack speeds and max cooldown shadows and Ninja nukes allowing me to tank just about anything. You cant do that on warrior... /nin allows survivability.
    Which again, is exactly the same reason why you bring a class to cap in FFXIV.

    FF11 sub jobs only granted you abilities up to 37 and all/most of them are minor attack/accuracy buffs. It doesnt allow you to use every ability/spell up to 75 at any lvl you wish. WOOT I HAVE REFRESH AND CONVERT AS A LVL 1 BLM!!!! and all I had to do was spam leves every 36 hours to obtain these abilities too.
    And guess what? that's what class affinity is for. Reduce class affinity, and even high level abilities become "minor buffs".

    It seems to me that you don't really know how class affinity works.
    (0)
    Last edited by Abriael; 03-11-2011 at 03:58 AM.

  5. #5
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    Quote Originally Posted by Abriael View Post
    Which is exactly the same point of bringing a class to cap in FFXIV right?

    Glad you agree
    If playing ffxiv was fun that would be the case... but its not. And the current armory system is a pretty big chunk of that.
    (0)

  6. #6
    Player
    Abriael's Avatar
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    Ul'Dah
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    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Blitz0309 View Post
    If playing ffxiv was fun that would be the case... but its not. And the current armory system is a pretty big chunk of that.
    Then go play another game, since the armory system is the very basic foundation of this game, it's selling point and most advertised feature. It's not going to go away because you hate it.

    It's not a bad thing really. Different games are for different targets. This one, quite obviously, is not for you, since you hate it's whole premise.
    (0)
    Last edited by Abriael; 03-11-2011 at 04:09 AM.

  7. #7
    Player
    Spuffin's Avatar
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    Gridania
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    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Abriael View Post
    Then go play another game, since the armory system is the very basic foundation of this game, it's selling point and most advertised feature. It's not going to go away.

    It's not a bad thing really. Different games are for different targets. This one, quite obviously, is not for you.
    Wow... and that must be why this game is a huger success and why this forum is full of appraisal. This current system can and will easily be abused if it not already is and it must be removed.

    There is an incredible amount of grey area with the current system and can easily be exploited.
    (0)

  8. #8
    Player
    JakeRoon's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Jake Roon
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Abriael View Post
    Then go play another game, since the armory system is the very basic foundation of this game, it's selling point and most advertised feature. It's not going to go away.

    It's not a bad thing really. Different games are for different targets. This one, quite obviously, is not for you.
    QFT,

    I have to say, I just don't get why ppl are playing a game they hate so much?
    (0)

  9. #9
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    Quote Originally Posted by Abriael View Post
    Then go play another game, since the armory system is the very basic foundation of this game, it's selling point and most advertised feature. It's not going to go away because you hate it.

    It's not a bad thing really. Different games are for different targets. This one, quite obviously, is not for you, since you hate it's whole premise.
    It's not basic, don't be ignorant. In XI you only need to take warrior to 37, or mage job to 37. Now it's 45 but remember XI is old and has been doing it's thing for quite sometime. And that's it you don't ever need to touch that job again.
    In XIV you need to level more then 2 class, say each 25 Lv x3 is a level 75. Then you can finally go back to your main and add more levels to 75 mix. You need to view their points aswell not just what you think is basic foundation.
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  10. #10
    Player
    Spuffin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Abriael View Post
    And what would be the point, in Final Fantasy XI, to take any sub-job past 40?

    I see what you did there...


    yes, because anyone disagreeing with your reality-warping points is a fanboy right?
    Waitress! A reality check for my friend please.
    In 11 what if you want to lvl Warrior.. well you have to take it to 75. What if you want to make warrior a viable DD and tank well lvl ninja to 37 but wait... what if you want to be a NIN 75? Why would I want to be a NIN 75 when I already ahve both shadows on my WAR 75. Oh yeah because I have insanely fast attack speeds and max cooldown shadows and Ninja nukes allowing me to tank just about anything. You cant do that on warrior... /nin allows survivability.

    FF11 sub jobs only granted you abilities up to 37 and all/most of them are minor attack/accuracy buffs. It doesnt allow you to use every ability/spell up to 75 at any lvl you wish. WOOT I HAVE REFRESH AND CONVERT AS A LVL 1 BLM!!!! and all I had to do was spam leves every 36 hours to obtain these abilities too.
    (0)

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