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  1. #1
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    I was kinda feeling this way yesterday when I logged in at 4pm after work excited to progress on the nexus portion of my second zeta weapon...

    Fast forward to 12:14am that night... Then realised i had to wake up in 5 hours for work and I had been running Aurum Vale all day with no drop... Same dungeon all day, no drop.

    It just made me pause for a moment and cry inside as well as feel very angry. I just wonder to myself, why THE F@CK is this part of the design of the game?!

    I know I should have learned my lesson from my previous weapon farm, but I didn't think it would be this bad. Been on AV for almost 2 days. Its just wrong.

    Yes I could have switched to another dungeon, but I'm stubborn first off and secondly I wanted to test if the game would seriously continue to screw me over and for how long. Needless to say the outcome proved that even though SEs message is to foster fun for its customers... SE has failed in this aspect in regards to relic grind. There's nothing fun about missing a damn drop after a whole day+ of the horror that is AV. Sadly I'm too far in to give up, so imma finish my weapon, bust seriously F@CK the dev that thought this design was a good idea.

    Really, whoever you are, thanks for pissing me off. Hope you get that job as the main writer for the SAW horror film that you aspire to, since its obvious you delight in torturing ppl. Lmmfao!
    (JK I LOVE YOU SE... *MURDER FACE*)
    (3)
    Last edited by AreeyaJaidee; 04-13-2015 at 09:41 PM.

  2. #2
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Silverbear View Post
    Snip, snip, snippity, snip.

    For the beginning I would love to say that I agree with all points you have made except one - the connection. Yes, I agree that I have 121 ms, while it is possible to have 30 ms (if they moved servers to Europe), but I am encountering no internet problems and limitations and if i had an internet problems, it was on my ISP side and I solved it.

    I don't mind grind as I stated many times in other threads, I am Lineage II veteran and I was born in the deepest pits of grind but I don't agree that it is challenging. I would rather see more challenging duties in difficulty rather than in need to repeat them 100 times to get what I want.

    I completely agree on the housing, there is nothing to add to it and I believe it is because of the other thing you stated - their hardware is probably outdated and as I heard they probably got it from 1.0 version. Unfortunately it seems that heads of SE don't want to allocate more money for FFxIV to get better server infrastructure even that the game is kinda succesfull. I think they need to realize that if they want to grow, they need to invest into better data storagement too (housing, inventory space, armoire etc..).
    (0)

  3. #3
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    There is a few issues but I think that 2.0 was a learning curve with what players like and don't like. What to listen to and what to not take directly to heart from players. Looking at this game from 1.0 to last night when I last logged in, I'm not loosing faith but I'm seeing a system that they're trying to get use to, by keeping as many players as they possibly can.

    A lot of the issues are reasonable so don't get me wrong, and I agree with a few of the points. I also got to remember that 2.0 for us is like 1.0 for this new team..they're learning, implementing where they can.

    Quote Originally Posted by BreathlessTao View Post
    I can totally relate to everything OP said. Delivering so much new(/"new") content so often is nice, but, like, HELLO, when certain base issues keep persisting for months (for more than a year now), perhaps they should slow down on the new content and fix those issues first.It just doesn't feel like they are.
    Same, I feel we have gotten really far into the ilv and away from gear pretty quickly. I think they were afraid that those who were from 1.0 might not give this game as long of a chance and instead pushed out new content to keep them happy. Problem is that the casual base get left behind or miss out on trying new jobs / gear. You didn't imply that the player base wouldn't like it, but I'll go ahead and say it, they might get upset. But then again when a child gets upset and wants something it's not always best to give it to them. Maybe I misread but I believe they're slowing things down, this could be wonderful. Old problems getting fixed, new content getting a bit more TLC and it's always nice to make the jobs of the wonderful people in the background a bit more breathing room.

    Quote Originally Posted by BreathlessTao View Post
    As for the network issues - sure, it might be client-side too.
    It's both sometimes, but definitely not just you. I got my PS4, PC wireless in the upstairs. None of them loose connection, but for some reason my Samsung TV looses it all the time. Found out it was a firmware upgrade, still did it. Called TWC they reset connection, got better. I forgot to reset my devices. Things are a lot better, then I found they are going to do some work on the lines so there will be delays but things will get better. I feel it's both and sometimes there's nothing you can do right off the bat that doesn't involve using up large sums of $$ to physically fix it. Now it has to go through management, who are usually people who know dollar signs, want things quick and put out to them within 10 minutes because they got another situation and meeting to deal with. These aren't all the reasons / answers but just things I think about.

    Quote Originally Posted by BreathlessTao View Post
    The grinds and rng?
    Grinds and RNG are part of most MMO's like you know but this can sometimes be insane. It's why we drink and cry sometimes. I personally feel they were trying to give something casual that doesn't require you to jump into Ramuh EX or Turn 9 +, but now you got the guys who play way too much who are going to run through it in a day and say "I'm bored..this game has no content!" so I think they put it a bit higher to help those who play a lot something to do.

    I agree the RNG and grinds are insane. It took me over 50 runs to get the last dungeon item I needed for my zodiac, really it was the last one. Quarn and it just broke my spirit..I cried..the guy who started this post cried and didn't even know why! Doves cried and Prince came out and slapped me. It was bad..but at the same time I chose to run it so much in a small time frame so I just have myself and my good friend Mr. Jimmy Beam to thank for that.

    I see these things changing though a bit in 3.0. Looking at the system for primals, tokens + RNG for example..and the easing up with needing max stats and everything max level to craft things, a lot of QoL changes I feel are coming but I don't know how it will work out. We will see. Again I agree with the statements! I just have a small crystal of hope that Tataru and Yoshi P will do things just fine. Lessons learned and off we go into 3.0!

    Quote Originally Posted by BreathlessTao View Post
    AND THEN WE'RE EVEN SEVERELY LIMITED IN EXPRESSING OUR THOUGHTS, FOR NO VALID REASON. REMOVE THE GODSDAMNED CHARACTER LIMIT PLEASE.
    I got nothing good about this one..someone made that decision to keep it. "Some men aren't looking for anything logical. They can't be bought, bullied, reasoned, or negotiated with. Some men just want to watch the world burn"
    (0)
    Last edited by Leigaon; 04-13-2015 at 11:20 PM.

  4. #4
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Delsus View Post
    Also on the RMT tells yes they can add a spam filter, but the "companies" just start using code, and it's not only using things like greek characters, that look similar to roman characters, I have seen at times they will say something like "Hello, please visit w9w.9e6u7g0l5.c0m 9 = W 6=B 7=Y 5=D 0+O" tell me, how does a spam filter stop things like this? RMT adapt, the only way to stop it is to stop people buying, and they will die.
    THIS. people don't seem. To know it but there is actually a filter. ( could be a. Bit better) but rmt just surpass it. To the point that to block it would heavily interfere with our ability to talk normal in chat
    (0)

  5. #5
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Just add 2 options

    1. option to block all friend requests
    2. option to only get tells from friendlist/FC
    (0)

  6. #6
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Slirith View Post
    Just add 2 options

    1. option to block all friend requests
    2. option to only get tells from friendlist/FC
    3. report as spam option on right click pop up 'tell' menu
    4. make blacklisting account wide
    5. make auto blacklisting reported spammers an option
    6. make black list management easier
    7. increase the size of the black list
    (5)

  7. #7
    Player
    Teryaani's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    847
    Character
    Sonja Djt-bidit
    World
    Seraph
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kosmos992k View Post
    3. report as spam option on right click pop up 'tell' menu
    4. make blacklisting account wide
    5. make auto blacklisting reported spammers an option
    6. make black list management easier
    7. increase the size of the black list
    This. 100% this. There was a suggestion that I've parroted a few times, and apologies for not remembering the original source for it, to include a temp account ban if they get a number of spam reports. I want that so much.

    Quote Originally Posted by NorthernLadMSP View Post
    The RMT (at least on my server) is out of control. I'm constantly having to go /busy to avoid being sent junk tells every few minutes. This causes me to lose out any potential conversation with real game friends because they can't message you. Then everytime I go to any of the major cities, shout chat gets absolutely bombarded with the same gil seller shouting the same message up to 8-10 times in a row, every few minutes. Then the friend requests from lvl 1 Ughghh Sksksks in Ul'dah. OMG, enough to drive one insane.

    As for the RNG aspect, I understand RNG is needed in games like this to expand the lifespan of content. However, often times in this game, it feels like an absolute joke. I've become especially aware of it lately as I've been trying to obtain alt gear from WOD (almost two weeks of non-stop WOD just to finally get the DRG chest) to leveling miner and seeing:

    "You obtain nothing"
    "You obtain nothing"
    "You obtain nothing"
    "You obtain nothing"

    While having a 96% success rate.
    I've been there, I think all of us have. It's take-a-walk-away-from-the-game frustrating. Unfortunately, it's RNG and that can happen. It feels wrong, but I've started trying to pay closer attention when the numbers go my way to help remind me that it truly is random.
    (0)
    Last edited by Teryaani; 04-15-2015 at 04:53 AM. Reason: post conservation
    Insanity is a gradual process, don't rush it - Ford Prefect

  8. #8
    Player
    Bunsen's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Smokey Mcpot
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Silverbear View Post
    The lag on the servers is just sad(excellent connection btw)
    Not to say that there isn't lag on servers, but I personally have not had any latency issues, failed craft macros or none of this that, yes a lot of people complain about and I have a terrible ISP. Just wanted to say that this issue doesn't affect every single person and SE shouldn't solely be the blame for your experience. There are many other factors.
    (0)

  9. #9
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Bunsen View Post
    snip
    To expand on this, many of the issues people are experiencing are NOT client-side OR server-side. What is actually happening is people are experiencing packet loss on the route to the servers, which, thanks to the terrible American network infrastructure, often passes through a node that can't handle the traffic. Level 3 Communications is particularly notorious for this, and the reason FFXIV gets hit by connection issues so much is because Level 3 has a node particularly close to where the servers are located (Montreal) that is especially bad. Thus, while it's not your fault if you're lagging (unless it actually is), it's not SE's fault most of the time either.

    On a slightly relevant note, the servers are where they are for several reasons, one of which is the cost of such servers.
    (1)

  10. #10
    Player
    Bunsen's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Smokey Mcpot
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by gamesmart View Post
    To expand on this, many of the issues people are experiencing are NOT client-side OR server-side. What is actually happening is people are experiencing packet loss on the route to the servers, which, thanks to the terrible American network infrastructure, often passes through a node that can't handle the traffic. Level 3 Communications is particularly notorious for this, and the reason FFXIV gets hit by connection issues so much is because Level 3 has a node particularly close to where the servers are located (Montreal) that is especially bad. Thus, while it's not your fault if you're lagging (unless it actually is), it's not SE's fault most of the time either.

    On a slightly relevant note, the servers are where they are for several reasons, one of which is the cost of such servers.
    This is consistent with everything that I have ever read. Thank You! I used to have Verizon FiOS (many threads on here for that) and recall people reporting latency issues.

    In short, it is easy to blame SE for negative "server lag" experience to those who are not fully in the know how these things work. I don't understand it all personally, but I am wise enough to know that it isn't simply SE's issue and shows ignorance to point fingers.
    (0)
    Last edited by Bunsen; 04-14-2015 at 03:15 AM.

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