Quote Originally Posted by Cabalabob View Post
Old exp parties: go to a place, kill lots of mobs for exp, move to a different place, kill different mobs for exp.

FATE parties: go to a place, kill lots of mobs for exp, move to a different place, kill different mobs for exp.

What exactly are you asking for again?
The difference is the frequency of movement. FATEs have you moving all the time, and while it's usually the same 4 tasks or so with different names, it's still different than sitting in one place killing the exact same mobs for hours.
Plus that's sort of the point I've been trying to make: We already have "old style" EXP parties, they just use game mechanics to make them more interesting than sitting in one place beating down the EXACT same mobs over and ove. Everyone's moving, everyone's taking action.

Quote Originally Posted by KisaiTenshi View Post
Let me show y'all why EXP parties shouldn't exist:

Those lalafells are ALL bots in the same party-chain
And here's the practical reason why they don't exist.
Give them the option, and RMTers will exploit it for all it's worth.