Quote Originally Posted by Cutie_McSnuggles View Post
Please forgive me. I still don't understand how it's that different. You can still get together with a group of people (party). You still kill the same things over and over (FATEs). And you still get EXP out of it.
It is different in a couple ways. FFXI you had a camp you pretty much stay in the same spot killed like crabs for example, wait for them to respawn kill the crabs again. While with fate parties you had to run around. FFXI required very balanced party set up having a healer, tank, mp refresher (bard/red mage) usually 3 damage dealer jobs. Fates is invite anyone.

FFXI purists do not like the fact you run around to do fates and you don't need have to have a balanced party to exp. They want to kill the same mobs over and over in 1 spot without having to move with a full balanced party. However this caused issues with certain jobs being very in demand, tanks, healers, support, and dps sat around for hours trying to get a party because they were the most played. FFXI didn't allow you to exp solo at all really you must of had a party which caused a lot of people to stop playing since you couldn't do anything without a group.

Having played both games I would take FFXIV exp system over FFXI any day it could take over a month to cap a job, if you played something like a drg which nobody wanted it would take maybe 6 months to hit the cap.