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  1. #1
    Player
    Nanaho's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    251
    Character
    Palamula Anamaleth
    World
    Faerie
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Sakuraluna View Post
    I have to say that even though I miss the idea of meeting and getting to know other players through something like this, it probably wouldn't be very popular if they were to add it in.
    im not asking for it to be popular i just want the option. if you try to do an EXP PArty these days you get like 100 EXP per mob, it's not viable, i just want it to be viable as something to do when youre tired of Fates and dungeons. running a scripted line pattern for EXP over and over isnt fun to me. running around smashing face of all the mobs in an area appeals to me
    (4)

  2. #2
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Nanaho View Post
    im not asking for it to be popular i just want the option. if you try to do an EXP PArty these days you get like 100 EXP per mob, it's not viable, i just want it to be viable as something to do when youre tired of Fates and dungeons. running a scripted line pattern for EXP over and over isnt fun to me. running around smashing face of all the mobs in an area appeals to me
    Try spiritbonding. It's exactly what you're looking for.
    Remember that even if they added it as an option, you'd come back here complaining that no one is doing it.
    Players like having goals, and achieving those goals. People keep talking about FFXI's Records of Eminence being a massive boost to exp, but really miss the point of what it ACTUALLY tempts you to do:
    See, those RoEs ARE repeatable, but you only get the sizeable prize of EXP once every few in-game days or so, much longer than it takes to actually do them. However, there are MANY different RoEs, and you get a big bonus the first time you complete them.
    Does this sound familiar? It should. It's basically the Soldiery bonus we have.
    And again, I am speaking as someone who has played some of the grindiest of games that followed FFXI and EQ1's exp gain models.
    Yes, being able to shoot the breeze and enjoy time with friends is a plus, but you can already do that via the party finder. Just set a goal and throw it into the PF. You'll probably be LFM as long as you were in FFXI.
    Which brings me to my next point: The MAJOR downside of exp parties and the precise reason why the very idea of a game not having a DF or PF system in this day and age is as foreign as not having WASD movement is the wait times.
    Please don't kid yourself and think most people WANTED to sit in one spot for hours and hours waiting for the chance to spend hours and hours killing the exact same mobs for exp. I remember back in those days the massive amount of complaining going around that dungeons felt like actual dungeons intended to trap players, not something you explored and battled your way to the end to defeat a strong enemy. No, dungeons back then consisted of finding a safe spot in some corner and pulling enemies to kill over and over. The only dude who got to do anything resembling exploring was the guy pulling.
    In addition, people seem to have selective memory. Sure, you got parties full of talkative people, but you were equally likely to get parties full of elitist pricks who never said a word and left parties without warning. Kinda like FATE parties. We just see the past with rose-colored glasses.
    See, players like actually *doing* things when they play a game. Sitting around LFG is a very unattractive option, and if they add mob EXP groups, unless it is WAY more efficient than FATEs, then the only people who would do it are the same people you can, right now, convince to join you on a few dungeons/trials/etc. by putting up a PF and advertising.
    And again if you WANT to camp things for hours on end and shoot the breeze with fellow like-minded players, there's always spiritbonding.
    (2)

  3. #3
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    EXP parties already exist in the game. They're called dungeons.

    let's face it, most people dont talk in dungeons or Fates.
    So what makes you think this will be any different?
    (0)

  4. #4
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,766
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    I confirmed that there is still Leve Linking available. So you can form a party of 4, all pick the same leve, and link them together to do them together. Can probably tear through leves in under a minute that way.
    (1)
    Last edited by Catwho; 04-13-2015 at 12:48 PM.

  5. #5
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    I never played XI so I'm confused how FATE parties aren't essentially the same thing.
    (1)
    Last edited by Cutie_McSnuggles; 04-13-2015 at 01:56 PM.

  6. #6
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Cutie_McSnuggles View Post
    I never played XI so I'm confused how FATE parties are essentially the same thing.
    From what I understand, leveling up in FFXI was a LOT slower than FFXIV and since FFXI practically required you to find other people to do almost anything in the game, people would form parties purely for EXP per hour gains. Since FFXIV makes leveling up almost trivial, asking for a party just to EXP farm isn't even needed unless you want to lessen the boredom.
    (0)

  7. #7
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Cutie_McSnuggles View Post
    I never played XI so I'm confused how FATE parties aren't essentially the same thing.
    FATEs are more dynamic. FFXI grind parties are just killing the same enemies over and over, as fast as possible.

    Quote Originally Posted by Zumi View Post
    The way old school FFXI exp parties worked was. You got 6 person party had to be balanced party you went to some camp and killed the same monsters over and over. For example you would go to kufta tunnel and kill Robber Crabs, wait for respawns kill the Crabs again.
    It was ALWAYS crabs.
    (0)
    Last edited by kyuven; 04-13-2015 at 02:01 PM.

  8. #8
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Cutie_McSnuggles View Post
    I never played XI so I'm confused how FATE parties aren't essentially the same thing.
    The way old school FFXI exp parties worked was. You got 6 person party had to be balanced party you went to some camp and killed the same monsters over and over. For example you would go to kufta tunnel and kill Robber Crabs, wait for respawns kill the Crabs again.
    (0)

  9. #9
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Zumi View Post
    The way old school FFXI exp parties worked was. You got 6 person party had to be balanced party you went to some camp and killed the same monsters over and over. For example you would go to kufta tunnel and kill Robber Crabs, wait for respawns kill the Crabs again.
    Please forgive me. I still don't understand how it's that different. You can still get together with a group of people (party). You still kill the same things over and over (FATEs). And you still get EXP out of it.
    (2)

  10. #10
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cutie_McSnuggles View Post
    Please forgive me. I still don't understand how it's that different. You can still get together with a group of people (party). You still kill the same things over and over (FATEs). And you still get EXP out of it.
    Right? I'm not seeing what the difference is, either. Maybe you just had to be there?
    (1)

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