Quote Originally Posted by Conando View Post
Yes, a simple nerf would be reducing Vishap's HP (It does have a LOT of HP for a story quest trial). Or they could increase the time it takes to fail (that's more what I'd expect them to do) or lower the amount of adds. Of course, they could even just make it more clear what people have to do, for those who refuse to communicate for whatever reason. The last one isn't really a nerf, though, just a tweak. Actually, a friend of mine suggested something like a introductory cutscene that was like a mission briefing. People will probably still want to just rush in, but at least it would help those who are genuinely confused.
Hell no! If done right, you get to kill Visharp without using the last Dragon Killer tower and the whole last part of his walk at all, so you have plenty of time for fails.

The briefing cutscene was a thing I proposed in this thread here.