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  1. #21
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Conando View Post
    snip
    truth be told, they aren't demanding.

    1-31 requires you to smash buttons
    32-50 additionally requires to move out of (sometimes not indicated) AoEs
    lv 50 duties are the same BUT you can utterly overgear them so that it returns to the 1-31 tier of content

    Then comes SoF, the one duty where you actually have to play as a team to succeed. Where you are actually FORCED to play the basics of a MMO.

    Want to blame the team on something ? Blame them for making idiot-proof content all the way up (even though Titan when i70 was a thing was pretty hard), not because they actually made a fight corresponding to the genre of the game.

    Enough idiot proof content. Force people to get better at their job to progress. That's already a solo player game's mechanic, why can't it be applied in a MMO ?
    (3)

  2. #22
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    I agree with Kuwagami. This game needs more non-faceroll content tied to the main quest. It literally forces people to work together, which is a good thing in an MMO.

    The scales have tipped a bit far into just loldps everything and I think SE is trying to correct this. SoF is a wake up to all players of things to come in Heavensward IMO.
    (4)

  3. #23
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    I don't think you two are realizing that it doesn't work that way. People aren't going to see SoF as Square-Enix trying to make them get better at the game, and they're not going to use it as an incentive to get better. Instead they'll wait for a nerf, or if it isn't nerfed, they'll stop giving Square-Enix money.

    Edit: This also isn't something that's easily surmounted in European servers where there's a high chance you'll be in a group where every player doesn't even speak the same language. If you're not expecting there to be changes, I don't know what else I can say. It's going to happen, because duty finder groups just aren't cooperating well enough outside the Japanese servers.
    (2)
    Last edited by Conando; 04-14-2015 at 07:41 AM.

  4. #24
    Player
    Bombast's Avatar
    Join Date
    Jan 2014
    Posts
    321
    Character
    Bombastica Davion
    World
    Balmung
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Conando View Post
    I don't think you two are realizing that it doesn't work that way. People aren't going to see SoF as Square-Enix trying to make them get better at thegame, and they're not going to use it as an incentive to get better. Instead they'll wait for a nerf, or if it isn't nerfed, they'll stop giving Square-Enix money.

    Edit: This also isn't something that's easily surmounted in European servers where there's a high chance you'll be in a group where every player doesn't even speak the same language. If you're not expecting there to be changes, I don't know what else I can say. It's going to happen, because duty finder groups just aren't cooperating well enough outside the Japanese servers.
    Except that DF groups are first/second try clearing this at a very impressive rate, and you don't really need to speak the same language as the people your playing with since NPCs are guiding the flow of battle and giving everyone instructions.

    I'm curious - How would you nerf this? Taking away mechanics isn't a nerf, its a new trial. They could lower the bosses health, but you'd still need to hit him with 1-2 dragon killers, making such a nerf pointless, since you still have to work together.
    (1)
    Quote Originally Posted by Lyniaer View Post
    Now that you've been sufficiently called on the carpet; your move, rhetorical, flatulent, fustian, gaseous, gassy, grandiloquent, oratorical, orotund, windy, bloated, elevated, florid, flowery, grandiose, highfalutin (also hifalutin), high-flown, high-sounding, inflated, lofty, ornate, pompous, pontifical, pretentious, stilted, tumid, turgid; overdone, verbose, wordy - BOMBASTIC.

  5. #25
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Conando View Post
    snip
    Well then it's a real shame. I failed to notice when MMOs became solo games because ain't anybody got time to talk.

    And please don't treat Europeans as people who are unable to understand/speak basic English. You can even use the game translator or google translate if there is the need...
    (1)

  6. #26
    Player
    Nanaho's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    251
    Character
    Palamula Anamaleth
    World
    Faerie
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Bodicca View Post
    It's not fun. It's a gimmicky POS that has no business being in the roulette.
    gimmicky? so the first real fight in the game with mechanics other then "dodge the thing!" is a gimmick? I found this fight fun as hell. and i hope they put more fights like this where its not just a giant circle room wher eyou tank and spank while dodgeing Shiny shit.
    (3)

  7. #27
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    I'm not sure what ideal duty servers your on, but I inevitably end up in a group with at least 2-3 people who barely scratch the ilvl 90 requirement to even enter the fight. Add to that tanks that no matter how much you tell them will never drag adds into range of cannons before the dragon is on top of you. And no matter how well you communicate something and ask if anyone has any questions no one will do what they're instructed to do or admit that they don't understand. It's part of the trial roulette, so it needs to be on equal footing or removed entirely. I don't even attempt it anymore. I take my 30 minute debuff to clean my house or whatever then go back to light farming on mahatma.

    This seriously needs a nerf of either the add's/boss' health, the boss' movement speed, or at the very least a freaking echo buff.

    Why in God's name was it not introduced with an echo buff?
    (0)

  8. #28
    Player
    Bombast's Avatar
    Join Date
    Jan 2014
    Posts
    321
    Character
    Bombastica Davion
    World
    Balmung
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Nova_Dresden View Post
    Why in God's name was it not introduced with an echo buff?
    You do know what the echo buff is for, right?
    (2)
    Quote Originally Posted by Lyniaer View Post
    Now that you've been sufficiently called on the carpet; your move, rhetorical, flatulent, fustian, gaseous, gassy, grandiloquent, oratorical, orotund, windy, bloated, elevated, florid, flowery, grandiose, highfalutin (also hifalutin), high-flown, high-sounding, inflated, lofty, ornate, pompous, pontifical, pretentious, stilted, tumid, turgid; overdone, verbose, wordy - BOMBASTIC.

  9. #29
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Bombast View Post
    Except that DF groups are first/second try clearing this at a very impressive rate, and you don't really need to speak the same language as the people your playing with since NPCs are guiding the flow of battle and giving everyone instructions.

    I'm curious - How would you nerf this? Taking away mechanics isn't a nerf, its a new trial. They could lower the bosses health (I mean really, Vishap has only a little over 200,000 less HP than Bahamut Prime), but you'd still need to hit him with 1-2 dragon killers, making such a nerf pointless, since you still have to work together.
    Yes, a simple nerf would be reducing Vishap's HP (It does have a LOT of HP for a story quest trial). Or they could increase the time it takes to fail (that's more what I'd expect them to do) or lower the amount of adds. Of course, they could even just make it more clear what people have to do, for those who refuse to communicate for whatever reason. The last one isn't really a nerf, though, just a tweak. Actually, a friend of mine suggested something like a introductory cutscene that was like a mission briefing. People will probably still want to just rush in, but at least it would help those who are genuinely confused.

    Quote Originally Posted by Kuwagami View Post
    Well then it's a real shame. I failed to notice when MMOs became solo games because ain't anybody got time to talk.

    And please don't treat Europeans as people who are unable to understand/speak basic English. You can even use the game translator or google translate if there is the need...
    If you saw WoW in the last half decade, you would see the writing on the wall. And the fact of that matter is, it is an issue whether it offends you or not. There will be people who don't want to communicate with those outside of their own language out of some sense of pride. It goes for English speaking players too, I've seen plenty of them not even try to figure out what a Spanish or French speaking player is saying, when it's more simple than it is for those other players to translate English and its strange grammar. Also, please tell me where in the game's auto translate is there something to tell unknowing players to use the tethers, or to tell the tank how to position the adds.
    (1)
    Last edited by Conando; 04-14-2015 at 01:59 PM.

  10. #30
    Player
    Lumidus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    256
    Character
    Lumina Saita
    World
    Sargatanas
    Main Class
    Goldsmith Lv 70
    Hardest part of that fight is getting the snares and dragonkiller switch in time. Took me a couple runs to figure out what the snares were though >< Tanks just have to keep the adds under Vishap and cannon spam.
    (1)
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