

The difference is complaints about Coil aren't really founded since you don't need to do those in order to unlock Heavensward. Main Scenario quests, as disappointing as it might sound, can't really be all that demanding or Square-Enix is going to be losing players.



truth be told, they aren't demanding.
1-31 requires you to smash buttons
32-50 additionally requires to move out of (sometimes not indicated) AoEs
lv 50 duties are the same BUT you can utterly overgear them so that it returns to the 1-31 tier of content
Then comes SoF, the one duty where you actually have to play as a team to succeed. Where you are actually FORCED to play the basics of a MMO.
Want to blame the team on something ? Blame them for making idiot-proof content all the way up (even though Titan when i70 was a thing was pretty hard), not because they actually made a fight corresponding to the genre of the game.
Enough idiot proof content. Force people to get better at their job to progress. That's already a solo player game's mechanic, why can't it be applied in a MMO ?

I agree with Kuwagami. This game needs more non-faceroll content tied to the main quest. It literally forces people to work together, which is a good thing in an MMO.
The scales have tipped a bit far into just loldps everything and I think SE is trying to correct this. SoF is a wake up to all players of things to come in Heavensward IMO.
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