For sure nothing is perfect but there's a difference between wanting improvment and wanting a nerf of the job (or the contrary, doesn't know how to tell it in english). This last is currently the one demanded by most of the WHM here on the forum just because they found difficulties. Improvment doesn't need to be based on difficulties met in game to be created whereas a nerf in this case that can be seen as an improvment for some players is actually implemented to assist the players who have whined for it during months. This happened to the WHM, there are plenty of "whm is lacking" "whm mp issues" thread and some funny guys are now trying to balance it for some reasons with the sch side "sch will always be inferior to whm" "sch blablabla".
But then improvment and breaking gameplay are different notions for everyone, to each their own.