Shroud of Saints could use a recast reduce down to 100 seconds..

Shroud of Saints could use a recast reduce down to 100 seconds..
(*´・v・)
Shroud just needs to scale based on something gear based. That would eliminate the extreme peaks and valleys the ability has. As is it's incredibly strong when you first get it or the trait upgrade to it (at 48, 1060 mp is like half an mp pool), but at level 50 with high level gear, it's around 20%. Even more importantly, it would mean Square doesn't need to blow a CNJ trait every expansion to keep it up to date. Every class has enough of the boring "Increases potency/Reduces CD of <NON-CROSS CLASSABLE SKILL>" already. I want more cool things, like River of Blood or Thundercloud or Freecure, that actually affect how you play.
Good King Moogle Mog, Good King Mog! Lord of all the land (kupo)!
Always surprised by this kind of responses... You don't even need to compare SCH/WHM, you don't need all these maths ; if you feel MP is bad on the WHM you are the issue (or your team mates are). That's all.
Not to add a WHM can dps from time to time in any content. If some are able to dps that's the proof MP is not an issue at all.
Also MP management is the chore of the WHM job... Remove it and the job itseft loose its entire interest, no more challenge, no more fun... WHM is perfect as it is, WHM is WHM, not SCH, don't care if one recover more MP by time they are not working the same.
Eh, to me part of the fun IS the math. I enjoy figuring out what a class is capable of in a vacuum, then trying to apply it to actual encounters. If that isn't your cup of tea, I understand.Always surprised by this kind of responses... You don't even need to compare SCH/WHM, you don't need all these maths ; if you feel MP is bad on the WHM you are the issue (or your team mates are). That's all.
Not to add a WHM can dps from time to time in any content. If some are able to dps that's the proof MP is not an issue at all.
Also MP management is the chore of the WHM job... Remove it and the job itseft loose its entire interest, no more challenge, no more fun... WHM is perfect as it is, WHM is WHM, not SCH, don't care if one recover more MP by time they are not working the same.
The thing you said I do take issue with is when you said WHM is perfect. It isn't, and neither is any other class, encounter, or mechanic in this or any other game. Nothing is ever perfect, and I think that looking for ways things could be improved is fun.
Good King Moogle Mog, Good King Mog! Lord of all the land (kupo)!
For sure nothing is perfect but there's a difference between wanting improvment and wanting a nerf of the job (or the contrary, doesn't know how to tell it in english). This last is currently the one demanded by most of the WHM here on the forum just because they found difficulties. Improvment doesn't need to be based on difficulties met in game to be created whereas a nerf in this case that can be seen as an improvment for some players is actually implemented to assist the players who have whined for it during months. This happened to the WHM, there are plenty of "whm is lacking" "whm mp issues" thread and some funny guys are now trying to balance it for some reasons with the sch side "sch will always be inferior to whm" "sch blablabla".
But then improvment and breaking gameplay are different notions for everyone, to each their own.


People really underestimate how powerful the White Mage really is, they can basically heal the whole party in 2 seconds and keep them healed with regen and medica II, while the scholar would struggle to get the whole party HP up before the next AOE. Sure the scholar is better at MP management and they can do pretty darn well in solo healing content that doesn't need 2 healers, but when you need 2 healers a party without a white mage is a nightmare. Honestly I think when Astrologian comes out the White Mage will be the most balanced out of all 3 because its just right in the healing department; while scholar is more of a support type of healer who do you think handles most of the healing in raids; yes the white mage.
I want to play with these hypothetical white mages that never run out of mana.
I've never seen one in game, which means that they're all terrible at the game. Including myself. I guess.![]()

people still are talking about this ._.
My point is that, if you are fucked and your team is suffering from whatever reason, be it Titan X, Ifrit X, Odin, dungeon speed run huge pulls, sometimes you just gotta run out of mana. Don't ever tell me that you as WHM or SCH never ran out of mana once. That's completely bs. Shit happens and as healers, we have to deal with it.
Life becomes death becomes new life. As it should be.

In a clean run of all content there is no reason to ever need ballad as whm or scholar.
http://dtguilds.com
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote





