Quote Originally Posted by Dreamer View Post
I simply cannot understand why some people here are bucking so hard against having some freedom with how their character operates.

Forget action points, forget affinities. The bottom line is that for every ability you equip from another class, that's one less ability you can equip from your current one. To be honest, the only change eI would make to the current system is that I would have cross-discipline skills cost twice as many action points. For example, a DoW would need twice as many points to equip a DoM skill, and vice versa. Speaking of which, why are all the best cross-class conj and thaum skills only 2 action points(Cure, Shell, Protect, Stoneskin, Sacrifice, etc)? That always seemed backwards to me.

The armory system is a fantastic idea, and I'm glad they went with it. Some minor tweaks can balance it without having to rebuild it like with a job/subjob system.
Ideas that sounds nice, sometime run into something call the real world. Hindsight is a biach. It doesn't work. reason have been long and heavy in the specifics.

If you don't understand it, you don't want to understand.