Quote Originally Posted by Arcell View Post
There you go making assumptions and putting words in my mouth again. I don't want to make my own "ultimate cookie-cutter class", in fact the way I play Pug is distinctly different from how other people even in my LS play it. Regardless, I don't want something like Intimidate to be Marauder specific, thus making it THAT much harder for Glad or Pug to tank. I think anyone who is tanking should have Intimidate and anyone who's not tanking should have Out of Sight. That's one of the things put into the game to help keep aggro shifted a certain way. If you made Intimidate specific to Marauder you'd have people saying that Glad and Pug aren't viable tanks because they can't keep hate as well. If you made Out of Sight specific to Archer you'd have people saying that Lancer, Pug and Marauder aren't viable DD classes because they've lost that key enmity mitigation trait.

I don't want to see job/subjob because it is too restrictive and creates too many cookie-cutter community standards where anything else is shunned. I didn't play XI to 75 in anything but I know other people can back me up there in that if you weren't cookie-cutter class X/Y you were shunned and couldn't get a group. Any originality was stripped from the game after a point. If you were something you HAD to sub a specific job or else you sucked, that's taking it too far.

Also you clearly have no understanding of the term "cookie-cutter" if you think that "cutting my own abilities out of other classes" defines it. It means that everyone is the same, you have standards that you cannot deviate from. So far in XIV there are few cookie-cutter standards. Want a tank? You've got Glad, Pug and Marauder. Want a DD class? You've got Lancer, Pug, Marauder and Archer. Even the mages can take over each other's roles with a degree of success though some are better than others.

And how about you stop attacking me? I have not once said a single insulting word towards you and it really doesn't help your argument. An argument based on attacking another and not the issue isn't really a sound argument now is it?
Are you guys serious? Every class had several viable subjobs for many different situations. Nobody would want a SAM/SMN because that's garbage and makes no sense, but SAM/WAR SAM/THF SAM/RNG SAM/NIN SAM/DRG and SAM/DNC were all great and each gave Samurai a completely different playstyle. Would you want a CON who insisted on tanking or have him cure/nuke instead?

If you're gonna talk about something, at least have the knowledge to back it up. I can tell you the armory system is bad because I actually took the time to play FFXIV for a few months.

Also @ Reika: drop the "go back to FFXI" nonsense. People aren't asking for FFXI-2 and if you think that you're an idiot. Ignoring everything in FFXI was a gigantic mistake by the dev team that even Yoshida admits to. I actually DID start playing FFXI again, but that doesn't mean I want the $80 I spent on a cute journal and some stupid certificate to go to waste. I actually want the "game" that came with the journal to be good some day. The armory system, market wards, all those terrible ideas are just holding its progress back.