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  1. #10
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Kimahri View Post
    OH! I almost forgot! Your complaint over Marauder having Intimidation? Well I remember so well that Warrior of XI had an ability that Paladin did not..........Provoke! I'm going to let you marinate on that for a second. Let those juices soak into whatever that is up there in that cavity you call a head.
    Oh! I almost forgot! This is not FFXI. Now say it with me: This is not FFXI. This is not FFXI. This is not FFXI.

    I don't care what worked for Warrior and Paladin in FFXI, things don't work the same way in FFXIV. Our enmity system is entirely different and is undergoing changes so that it will work a bit better. Regardless, take a Marauder and a Pugilist both using only their class abilities and traits and I guarantee that Marauder will be able to hold hate better. Between Intimidate, Defender, Disorient (x3), Warmonger, Full Swing and Storm's Path there's no way the Pugilists few abilities (Taunt, Accomplice and Jarring Strike which is a conditional evade ability) could stand up to that in terms of enmity generation.
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    Last edited by Arcell; 03-29-2011 at 11:29 PM.