Woah there calm down buddy, no need to attack me so viciously. Are you mad because I actually put up a decent argument?

I'm not whining about anything, that's you putting words in my mouth. I'm not going to shut the hell up and I'm certainly not crying over anything lol. I'm just trying to debate my point without needless attacks against any other posters.

Just because I don't use them currently doesn't mean I think other shouldn't be able to. Honestly I could be just not be seeing something that could make a great build using some cross-class weapon skills. Others may find more use for them than I currently do.

Actually I think Guild Marks traits should be usable by other classes. If they were restricted to one class then Marauder would be the "best" tank because it has Intimidate and people would probably start to shun other classes like Gladiator or Pugilist as tanks. Also people would likely consider Archer as the only viable DD class because it has Out of Sight and thus helps let the tank hold aggro a bit better. Cookie-cutter standards just like in XI.

You brought up the one reason I'm against job/subjob. You can only pull from ONE class. Yes I'm trying to pull abilities from other classes to make my current class the best it can be. If you could pull a few skills from other classes that helped you accomplish your role better, wouldn't you?

I never said I want total freedom either, I think we could stand a few more restrictions but I still say a job/subjob system is far too restrictive. I'm fine with more weapon skills being class specific, I'm fine with a slightly larger penalty on cross-classing. I simply don't want to see them cave in to FFXI purists and put Job/Subjob back in. This is not FFXI or FFXI-2 and I certainly hope it never resembles either.