Page 4 of 19 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 190

Hybrid View

  1. #1
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    As much as I like the current system for the sake of balance and class definition I would prefer going back to the sub job system. People think that in FFXI you got pigeon-holed into certain sub jobs for classes, well it was only really one thing that broke the system for the most part and the was Utsusemi as in a lot of cases people went /NIN and expected you to as well.

    With the current system yes you have lot's of choices for now but down the line when the game has developed and people have figured out the optimal builds for each class, how will you feel about having to level lot's of classes to all different ranks to gain those certain abilities that will create that optimal build that people expect you to have. There will not be so much freedom in choices then and you will be back to being pigeon-holed, only now you will have to do even more work to not be considered gimp.
    (0)

  2. #2
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AlexiaKidd View Post
    As much as I like the current system for the sake of balance and class definition I would prefer going back to the sub job system. People think that in FFXI you got pigeon-holed into certain sub jobs for classes, well it was only really one thing that broke the system for the most part and the was Utsusemi as in a lot of cases people went /NIN and expected you to as well.

    With the current system yes you have lot's of choices for now but down the line when the game has developed and people have figured out the optimal builds for each class, how will you feel about having to level lot's of classes to all different ranks to gain those certain abilities that will create that optimal build that people expect you to have. There will not be so much freedom in choices then and you will be back to being pigeon-holed, only now you will have to do even more work to not be considered gimp.

    You're not thinking broadly enough.

    Even though FFXI had probably the least pigeon-holing out of all the MMOs, it still has much more than FFXIV does.

    If you were a WHM, you were a healer.
    If you were a BLM, you were a DD.
    If you were a PLD, you were a Tank.

    No one's arguing that there won't be "optimal builds" for classes in this game. But the point is that there will be more of them. You have a choice between many optimal combinations, or at least more than in FFXI.

    I like being able to switch from a heal spec to a DD spec as a Conjurer as we need it. I like being able to switch from a Tank spec to a DD spec as a Glad. I like being able to switch from a DD spec to a Support spec. And that's the beauty of the system. Sure, there will only be a few "optimal specs" within each of those, but each class can change spec, allowing for a lot of flexibility.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Mount Gagazet
    Posts
    318
    Quote Originally Posted by Kaedan View Post
    You're not thinking broadly enough.

    Even though FFXI had probably the least pigeon-holing out of all the MMOs, it still has much more than FFXIV does.

    If you were a WHM, you were a healer.
    If you were a BLM, you were a DD.
    If you were a PLD, you were a Tank.
    Funny thing is that when they introduced Ninja as an advanced job, it was originally intended to be a DD through the elemental wheel of ninjitsu.
    (0)

  4. #4
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    the current system is the sub job system from xi to the nth degree. pick and choose the best skills and abilities from other classes to augment what you are doing with out having to take on the other useless baggage that comes with it.
    (0)

  5. #5
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    I have not read the entire thread but I am only answering the OP.

    No I would not like the job/subjob system back.

    I like being able to pull abilities from more than two jobs and creating a unique character, to fit a unique situation, out of all of the abilities that I have rightfully earned. Tweaking ability affinities and action point allotments is all that is needed to "balance" the current system to be as restrictive as XI.
    (0)

  6. #6
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i much prefer this system. i do not want the sub job system at all.
    (0)


    http://crystalknights.guildwork.com/

  7. #7
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    i much prefer this system. i do not want the sub job system at all.
    Quoted for truthiness.
    (0)

  8. #8
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    I prefer the current system but like others have said, it could use some restrictions. I think a fair limitation to impose would be you can only equip abilities from your own discipline, like DoW is one category, DoM would be another. Or maybe since some might be in between (DRK if it ever makes it to XIV) put a trait on the guild marks vendor for rank 50 that allows you to "buy" a slot or two for another discipline.
    (0)

  9. #9
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    [dev 1032] What's wrong with job/subjob again?
    This isn't Final Fantasy XI, that's what's wrong. To be fair I'm sure you meant to post in the FFXI forums. These are the FFXIV forums.

    On a more serious note, Final Fantasy has never had the exact same systems in any of their games, and FFXIV is no different. THIS is an actual fact. Subjobs have been done already, time to move on.

    I'm loathe to fall back on such a dumb argument, but if you want subjobs, keep playing FFXI. That's kind of one of the other reasons they made the game different, so that people wouldn't be playing the same game twice.
    (0)
    Last edited by Malakhim; 03-27-2011 at 07:20 AM.

  10. #10
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    The job/sub job system was limited to two jobs (I say WAS because this is a FFXI concept). The current class skill system is greater than the job/sub job system.

    The Job/sub job did not create unique characters at all. "a paladin is a paladin is a paladin" is how that old job went. If you werent Pld/War you were crap. You really want that old "Bland" system back.

    I say bland because people are calling this newer system bland, even though you can fully customize your character with various skills and spells, to create something far beyond your basic jobs. You can turn your gladiator into a paladin, or turn your gladiator into a dark knight (still 1-h but the spells are still there).

    I suggest those who are complaining about the class skill system try ranking up more than 1 or 2 jobs and you will see.
    (0)
    Last edited by Reika; 03-25-2011 at 12:39 PM.

Page 4 of 19 FirstFirst ... 2 3 4 5 6 14 ... LastLast