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  1. #1
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Why are people so focused on this 'freedom'? It sucks, and accounts for more people soloing in this game. And half the skills you do mix up, give the same effect and damage that your current class skills do. The only skills people mix up are protect, shell, cure, sacrafice, ferocity, and well.. thats about it. Not so much freedom when people choose the SAME thing. It'd seem more useful to have subjobs that people can have a like and still have some use in those skills
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    13
    To much freedom is what has killed this game as everything has to be balanced to keep everything equal so that just makes everything the same. With job/sub job you could make classes more special as you could only select skills from 1 other class that is half your current rank. That kept everything in check.

    With the system we have now could you imagine if skills and abilities were effective????? Think if they took the skills and abilities from FFXI and made them effective like they were in that. OMG you could hit cap with every class and just destroy everything. But they new that so that is why they put in the restrictions, FFXIV has very few restrictions so they have had to make everything level as to not give anything an advantage and that just makes it boring.
    (0)

  3. #3
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    inability to handle freedom for some people is part of the reason this game is dying. don't blame freedom for the inability to handle it. even with a job/sub job system this game is still very much broken and to blame this as the reason the game is in bad shape is quite nearsighted.
    (0)


    http://crystalknights.guildwork.com/

  4. #4
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    inability to handle freedom for some people is part of the reason this game is dying. don't blame freedom for the inability to handle it. even with a job/sub job system this game is still very much broken and to blame this as the reason the game is in bad shape is quite nearsighted.
    The current system is not the only reason the game is in bad shape but it is one of the reasons. For example say I levelled every class to R50 but 1. So I start levelling that class do you really think being able to pick R50 abilities from every other class I have levelled for a R1 class is balance. No it isn't, the system needs balance and a lot of it, one of the main reasons that most skills and abilities are all meh is because if they were actually any good everyone would level to get them and make a super class that pwns everything.

    So the system needs balance, Job/Sub Job was a form of balance which still allowed classes to be different and effective. If SE can make the current system work, keep balance and make classes different and effective then great I'm all for it. However I am not happy with the current system because of how it ruins classes from being different and effective it just makes them all meh with nothing special about them.
    (0)

  5. #5
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by AlexiaKidd View Post
    The current system is not the only reason the game is in bad shape but it is one of the reasons. For example say I levelled every class to R50 but 1. So I start levelling that class do you really think being able to pick R50 abilities from every other class I have levelled for a R1 class is balance. No it isn't, the system needs balance and a lot of it, one of the main reasons that most skills and abilities are all meh is because if they were actually any good everyone would level to get them and make a super class that pwns everything.

    So the system needs balance, Job/Sub Job was a form of balance which still allowed classes to be different and effective. If SE can make the current system work, keep balance and make classes different and effective then great I'm all for it. However I am not happy with the current system because of how it ruins classes from being different and effective it just makes them all meh with nothing special about them.
    The AC system keeps the balance.
    (1)

  6. #6
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Reika View Post
    The AC system keeps the balance.
    This. There are only so many points that can be distributed. Also, there's affinity to keep in mind. Sure, somebody can farm massive numbers of guild marks for each class they need to boost said affinities, but if they spend that much time gaining that many guildmarks, it SHOULD give them some benefits.
    (0)

  7. #7
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    338
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Ok, just a simple question.

    SE cancels every class in this game, and you have every skill at lev1. The only restriction is the number of skills you can add in a bar.

    Worse or Better?
    (0)
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  8. #8
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Cancels as in Resets?
    (0)

  9. #9
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    338
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reika View Post
    Cancels as in Resets?
    cancels as delete, remove, destroy. as they don't exist. It's an hypothetical question, don't take too seriously (if I could fly...), but an answer is appreciated.
    (0)
    Last edited by Mr_Gyactus; 04-02-2011 at 04:00 AM.
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  10. #10
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    This goes in line with the equipment issue.

    "should equipment be used at a rank requirement, or keep optimal rank at which it is most effective?"

    Just because you can use stygian spikes on a r1 conjorer, doesnt mean it gives you as much MP back per hit as it would if your conjurer were r16 and you were using Transcendence along with it.

    a spell Sacrifice II has reduced healing if used before R20, and further reduced healing if used without Transcendence. And even transcendence has reduced effect if used before R50, meaning None of your cross-class skiills will ever be as affective as if they were used on the primary class until you reach rank 50 on chosen class. And then spells still wont have as much effectiveness because non-caster weapons have way less Mag Potency and accuracy.
    (0)
    Last edited by Reika; 04-02-2011 at 03:57 AM.

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