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  1. #71
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Mercutial View Post
    My only real issue is with parsers during progression. And for the most part, I frown upon it's use during this time (not farming mind you). The reason being that some in my group will get loose with mechanics that are not 100 percent on auto-pilot yet in order to push deeps. In my opinion, mechanics > dps = ALWAYS.

    Funny how when I ask the group parser to hold back on releasing numbers that the group usually performs better.
    Parsing through progression shows a lot, it shows what phases people are suffering on mechanically, as you can see their DPS go down, and it also shows when people are more comfortable with mechanics as their DPS starts to go up on a fight by fight basis.
    Seriously though what gets me is the people who are against parsers sound like they all have pretty bad groups. I don't use the parsing figures to call people out and say hey you, you suckwtf. If people are getting lazy with mechanics to inflate their own dps, then that's something the raid leader should be picking up on anyway as they are watching the fight. So you have both raid awareness for the mechanics side, and the parser for the DPS side. Your DPS need a bit of a knock on the head though if they actually get lazy with mechanics in order to pad their own DPS.

    We use it to find where we are struggling, or where we are fine on, what parts need more practice, who needs a little more help than others, how can we change things up, could the tanks do more dps? Could the scholar get more DPS in to just push that phase before the next rage of bahamut? Is a certain mechanic making it hard for someone to keep up DPS (I.E earthshakers on monk in T13, so we use cover).


    If you know the fights, you know where dps is going to suffer and you account for it (I.E blackmage t11 nerve gas), if there is no reason for someones dps to suffer and it still is, then you can quickly see that, and work on correcting it.

    Ultimately, I like parsing through progression, not for the high numbers, but to see where things are going wrong. Mechanics I can see when people are screwing up, DPS and overheals are a little harder to keep an eye so the parser is just a great addition to help you see where issues are. Not to mention, its nice to watch the DPS go up every fight and actually have something nice to look at to know your group is getting better and better, till it goes on farm and then everyone just competes for the numbers for the fun of it.
    (3)
    Last edited by Jamein; 04-29-2015 at 06:01 PM.

  2. #72
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    I think you make some very good points. Trust me... I'm the first to ask for numbers after a good run. And also if we fail to meet a deeps check (such as the add phase in T12), I wanna know who wasn't pulling their weight and what we can do to fix it. It's just that the parser shadow tends to loom large over some people (melee deeps in particular) and I'd rather they not concern themselves with it while trying to put mechanics on farm. So I suppose I'll meet you halfway.
    (0)

  3. #73
    Player
    FrejyaAthenes's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    322
    Character
    Freyja Alfodr
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    I can get behind this. It'd be nice for experimenting with new rotations and whatnot. Can't really see a downside to a personal parser.
    (1)

  4. #74
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Here's my thinking. A personal parser BUT at the same time it's showing the AVG party DPS so you have a baseline to compare to and maybe the total party DPS as well just not per person. If below get better, if above keep on improving. This could be possibly helpful to an individual to sort out their DPS.
    (1)

  5. #75
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Simple thing to do is just throw in a personal parser, and add a server leaderboard system in game that is visible for each instance.

    That way you can look up t10 and see, lets say the top 10 DPS parses for that turn by class, you don't see anything below top 10 so no one can look you up and say hey you suck, and no one can see your parse, but you CAN see those who are at the top.
    They get bragging rights, everyone in game has a point of reference as to what DPS they can aspire too (obviously as gear gets better it goes up) and it also becomes a bit of a fun mini competition to beat those at the top and people have a reason to get better, so they can see themselves in the top 10 and get some server recognition

    Can go one step further and say it must be a clear for the parse to count, so people don't get slack on mechanics to pad out DPS.

    Everyones happy.
    (2)
    Last edited by Jamein; 04-30-2015 at 06:38 PM.

  6. #76
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jamein View Post
    Simple thing to do is just throw in a personal parser, and add a server leaderboard system in game that is visible for each instance.
    It's very easy to inflate one person's numbers. Kill time and raid-wide DPS are much more valuable figures.
    (0)

    XI: Zeroblade, Titan Server

  7. #77
    Player
    Devildante21's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    19
    Character
    Ventus Lionheart
    World
    Behemoth
    Main Class
    Lancer Lv 100
    As a ps4 player I want this! This would help me improve immensely. I'm constantly refining, fine tuning my DRG to be as close to perfect as possible. But I can hit a dummy or a real target in coil all I like, if I can't see which of my tweaks are upping my dps, I'm running blind. That's pretty much what's happening. A personal parser can immensely help players who wants to practice and improve on their class. There's just no way to tell if you are a good or bad dps! Give us a personal parser, that can be turned on or off. It will only show the dps of the player alone. Literally would make a world of difference. And especially with the coming expansion and new raid, a personal parser is pretty crucial. DPS rotations will most likely change, and we will have to find a new optimal rotation. Kinda hard to do that if we can't see numbers! Please, make this happen SE!
    (0)

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