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  1. #41
    Player
    monochromicorn's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    579
    Character
    Rika Shinozaki'
    World
    Excalibur
    Main Class
    Conjurer Lv 55
    I'm on ps4, have penta melded 110, and am working through coil to get my desired dread pieces. I am always disappointed that I can't see my numbers. sure, I'm a pld, but pld has also made some incredible numbers, going above 300-400 dps. I want to know where I stand in that, but i cant, because I'm ps4. Back when it was still scob, I was breaking 170 dps in tank stance. This was well before I got into pushing everything I could out of the class. I even have a zeta, and I have no clue what kind of damage I'm doing with all the time and gill I've spent trying to perfect my pld/war. It's disappointing, to say the least, that I can't see my own dps. Hell, I've seen opening pld combos go as high as 575 in t13
    (0)

  2. #42
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    I love threads like these. They make me think back during the early days of MMOs when parsers didn't exist, yet we still overcame DPS checks in raids/boss fights. All it took was a little perseverance, strategy, and a little virtual elbow grease. Nobody complained when we wiped. Nobody bitched about someone not pulling their own weight. If we failed, we failed. Instead of arguing about it, we simply took it upon ourselves to do better the next time. You would always assume that YOU were the one who was the weakest link and it was YOUR job to get better, even if you were top DPS. Nostalgia ^-^
    (6)

  3. #43
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    I really am behind the idea of a personal parser, I have seen group ones go very bad in other games (though the definitely have their uses when some one is putting out 1/10 the dps they should be). So many times I've wanted to know my numbers in this game to see if I am in a good range, and I don't even run coil, I just like to be able to do my part and see where I can improve.
    (0)

  4. #44
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Velox View Post
    Nobody complained when we wiped. Nobody bitched about someone not pulling their own weight. If we failed, we failed. Instead of arguing about it, we simply took it upon ourselves to do better the next time. You would always assume that YOU were the one who was the weakest link and it was YOUR job to get better, even if you were top DPS. Nostalgia ^-^
    No offense intended, but I think nostalgia is the key word there. :/
    (6)
    When in doubt, assume sarcasm

  5. #45
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Velox View Post
    I love threads like these. They make me think back during the early days of MMOs when parsers didn't exist, yet we still overcame DPS checks in raids/boss fights. All it took was a little perseverance, strategy, and a little virtual elbow grease. Nobody complained when we wiped. Nobody bitched about someone not pulling their own weight. If we failed, we failed. Instead of arguing about it, we simply took it upon ourselves to do better the next time. You would always assume that YOU were the one who was the weakest link and it was YOUR job to get better, even if you were top DPS. Nostalgia ^-^
    You're using your parser wrong if it's causing arguments within your raid groups.
    We use it for beating personal bests and to just iron out any issues that might arise, that's it. Every single one of us aims to do better every single time to beat our previous personal best, and it's fun as hell because we can actually see numbers and see ourselves improve.
    (1)

  6. #46
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    @ Velox : You stated

    "You would always assume that YOU were the one who was the weakest link and it was YOUR job to get better, even if you were top DPS"

    This is not the case for people in the game. Is this because they suck, or are bad, or selfish? No. It is because they don't understand how to effectively play their class.

    Unfortunately, this game's main mechanic is a DPS check. It is the one mechanic that comes back time and time again in pretty much every fight that has appeared after T2. There is a Dps check that needs to be met, if this is going to continue to be the main mechanic of this game. SE needs to give these players the tools to beat this mechanic. This includes a Personal Parser, and some form of Duties that train you to play your class.
    (0)

  7. #47
    Player
    KikoriL's Avatar
    Join Date
    Dec 2013
    Posts
    200
    Character
    Kikori Lyehga
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    If in-game parsers come out, I pray they make it support the numbers of every individual party member instead of the single player. Current parsers already allow conveniently adjustable overlays that mesh well with layouts, no reason Square would have to screw up doing the same thing.

    As for parsers themselves, I use them similar to Jamein's group. When I see my numbers on the top, I know I'm doing well. When I'm in Spiritbond gear, it's fun to see how well I can (or can't) keep up with the i120+ crowd. When as a WHM I'm doing more damage than a BRD (even outside of large groups to AoE down), it's relieving to know I'm helping waste less of my friends' time by picking up that slack. And if I've got anything to say about it, my WHM dps are going to beat my WAR friend's one way or another in primal fights by finding that balance of healing everything and blasting what I can. Because that's fun.

    It's very rare that any of my friends use parse for negative reasons. Calling out underperformers is usually easier to guess from actions before the parser even comes into the equation; it's easy to know a spell rotation is crap or someone's lazy about positions or just not bothering to do more than 1-2-3 1-2-3 because we know what trying hard looks like, and what it doesn't. A parser can confirm suspicions and support evidence, is all. This has sometimes led to butts being hurt, because some people simply don't want to be called out, and sometimes led to helping people learn what does or doesn't work.

    Fun facts: It's typically endgame underperformers being butthurt, because if they're playing bad at that level, they're generally just bad players. If they're low level underperformers, they're usually open to advice on how to do better.
    I kind of have to laugh at people who treat endgame parsing as a negative thing, since you're at a point where players are expected to do their jobs. At this point it's a weeding tool, not a crutch for bashing people. It's about as funny as people who want to assume endgame parsing mentalities will overwhelm new players who may just be inexperienced. Harassment is reportable, always will be, and teaching people is encouraged, always will be. It's a training tool, not a crutch for bashing people.

    Give us parsers, do it right, and make sure people know where the line is between "I'm new, he's insulting me for not knowing!" to report the offender vs. "I'm lazy, he's insulting me for wasting his time!" to defend the speaker.
    (6)
    Last edited by KikoriL; 04-19-2015 at 05:13 AM.

  8. #48
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    Parser exist in mostly mmo. That tool is needed but the effect is more into bad side, but I have to agree we totally need it.
    When parser coming out, some class might be unsatisfied with their result compare with other class.
    It's like why Monk dps are higher than Dragon and so, and then player demand nerf for that class.
    Tank & Healer demand more dps upgrade and many more complaint.
    I think that's why SE not implement that yet, because it happen to other mmo, I used to play WoW before and people keep arguing over it.
    SE is trying to find the best solutions, it might be take some times but if its worth I will wait.
    I believe hardest content can be done even with average dps 350-400. (Correct me if I'm wrong)
    (1)

  9. #49
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kittyband View Post
    Parsers are one of the worst things to happen to MMOs, it's pointless because some classes will always do better in turret style fights, long fights, short fights or mobile fights. So it really doesn't help anyone. The only people who advocate parsers are people who play FotM dps classes who are strong over all or broken in fights.
    More information is never a bad thing. People with your position just want to get carried on content.

    You virtually have nothing to hide if you do well, and all the more reason to hide bad performance.
    (0)

  10. #50
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by nuyu11 View Post
    Parser exist in mostly mmo. That tool is needed but the effect is more into bad side, but I have to agree we totally need it.
    When parser coming out, some class might be unsatisfied with their result compare with other class.
    It's like why Monk dps are higher than Dragon and so, and then player demand nerf for that class.
    Tank & Healer demand more dps upgrade and many more complaint.
    I think that's why SE not implement that yet, because it happen to other mmo, I used to play WoW before and people keep arguing over it.
    SE is trying to find the best solutions, it might be take some times but if its worth I will wait.
    I believe hardest content can be done even with average dps 350-400. (Correct me if I'm wrong)
    Many players thinks 350-400 DPS is fine and all, but it really isn't... It's not just that players demand higher DPS, the encounter demands higher DPS. This stops majority of players from progression through content before Echo comes along, because people don't get the DPS they should get.

    350-400 average DPS is very high, but I take it you're talking about the DPS only? 350 average DPS on the DPS jobs won't take you through FCoB, unless your tanks and healers are doing a really good job.

    Also, if everyone is around 400 DPS, they are not on the same skill level, because doing 400 DPS on a BRD is much more acceptable than a MNK, NIN or DRG doing 400 DPS.

    Parser is very important when high DPS is a must, which it is in all raids... So you have to figure out how much the healers must DPS, and who might need to work on their rotation or something. Going into a battle blind won't go very well, unless everyone knows they are getting good DPS (which you must have used a parser to know in the first place)

    You only need to have at least 1 player in your static on a PC, and he can parse it all and help that way.
    (0)

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