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  1. #31
    Player
    ThanMazus's Avatar
    Join Date
    May 2012
    Posts
    157
    Character
    Than Mazus
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by File2ish View Post

    For example, in FFXI
    Be prepared, this is as far as people are gonna read before they angrily mash out the reply "THIS ISN'T FFXI!!!!"
    (2)

  2. #32
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    If they do this then that means they will not be allowed to use any of these Jobs for the actual game. I would prefer that these Jobs be left alone so that there is a possibility to have them implemented as battle Jobs rather then wasting them on fluff.
    (0)

  3. #33
    Player
    seida's Avatar
    Join Date
    Oct 2013
    Location
    Amaurot
    Posts
    954
    Character
    Leif Flakkari
    World
    Goblin
    Main Class
    Sage Lv 90
    I think this is a fun idea except for the buffs.

    If you start including actual useful-for-combat buffs, it will cease to be a fun side option and become NECESSARY.

    But I am all for additional glamour options and emotes.
    (4)

  4. #34
    Player
    FrejyaAthenes's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    322
    Character
    Freyja Alfodr
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    I must admit, I don't see it happening in this game as it is but I'm intrigued. I wouldn't mind a mmo that actually encouraged role-playing in some way.
    (0)

  5. #35
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by FrejyaAthenes View Post
    I must admit, I don't see it happening in this game as it is but I'm intrigued. I wouldn't mind a mmo that actually encouraged role-playing in some way.
    Especially encouraging roleplaying as a character who roleplays.

    Quote Originally Posted by ThanMazus View Post
    Be prepared, this is as far as people are gonna read before they angrily mash out the reply "THIS ISN'T FFXI!!!!"
    I didn't plan to be angry, but I would like to point out that FFXI had....let's just say....a very unique way to look at FF classes, compared to every other entry in the series.
    (1)
    Last edited by Balipu; 04-23-2015 at 06:47 PM.

  6. #36
    Player
    Virevolte's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    86
    Character
    Hinto Sandtale
    World
    Lich
    Main Class
    Conjurer Lv 50
    I need my tradesman's grovel and rub-hands emotes!
    I love your ideas!
    (1)

  7. #37
    Player
    KinnisonArc's Avatar
    Join Date
    Oct 2013
    Location
    Grindania
    Posts
    467
    Character
    Kinnison Arcspeed
    World
    Tonberry
    Main Class
    Bard Lv 100
    Fun idea, I bet that a bunch of people out there will max out on "Student" first and of course /noticemesenpai emote has to be mandatory for that category.
    (1)

  8. #38
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Uh huh I see where you going with this and ok sure but how about instead we don't do this and instead toss these ideas to the side so we can have more real game content as in better raids dungeons that aren't just a one way path more open world stuff oh and also better loot that won't get tossed after a few months after we get all that then maybe maybe we can get something like this.

    I'm sorry I lied just no to this idea.
    (0)

  9. #39
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Huh, can't believe I missed this thread. I like the idea, but will vehemently oppose it adding extra stats. Leave it as fluff and stuff to do outside of the normal grind, so that people that care about that sort of thing will enjoy themselves while those who don't are not forced to take part in it to be optimal.

    Quote Originally Posted by kyuven View Post
    Never played FFXI did you? They're one of the most mobile classes in that game, and that game would probably serve as the template for FFXIV's version (cuz it would adapt very easily, they'd just have to decide on what role it should be focused on)
    Except XI's Dancer was a bit of a mess for almost everything that was not soloing (and even that was a combination of DNC's innate evasion traits, its high ranking with daggers, their native heals that could not be prevented by most mobs and subbing NIN for Utsusemi). Melee healers don't work, so it can't be that. Debuffing is a tertiary element (that happened to be the only reason dancers existed in most console FFs), so it can't be focused on that either. It's one of those few jobs that are legitimately difficult to fit into the game as is.

    I'll concede it may be possible. Just not in a way most expect (someone on these forums suggested a variation of NIN mudras/Steps as heals).
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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