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  1. #11
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    I disagree with giving summoners more burst directly. They aren't meant to be bursty like a blm, it's a dot and summon job.

    One thing I would REALLY love to see though, is a way to put all of your dots on a target with 1 GCD. It could have a CD, or not, idk, but something like this would be pretty awesome imo and would buff smn burst, but not directly.
    With this, you could use 1 gcd to get your dots, then fester(which is off gcd, so we're still on the same global)

    Edit: More on-topic, I also disagree with splitting smn/sch.
    They both work just fine right now, I don't think splitting them up would be worth what effort it would take because at that point their basically going to resign an entire job, and for what? Because people think smn is weak?

    Wake up call people, just because summoner isn't god tier like they were before fcob doesn't mean they are bad by any means. Summoners can do good dps in all content in the game right now, they got a buff to ease the mp issue, just because blm is pulling ahead doesn't mean it needs to be buffed.

    You can play a summoner in any content in the game and excel. Could the job use tweaks? Maybe, yes, but you could say the same for any other job.
    (0)
    Last edited by Slappah; 04-12-2015 at 11:02 AM.

  2. #12
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    and do note of the change on how SpS will affect DOTs. that's something to ponder upon
    (0)

  3. #13
    Player
    Bombast's Avatar
    Join Date
    Jan 2014
    Posts
    321
    Character
    Bombastica Davion
    World
    Balmung
    Main Class
    Fisher Lv 60
    You leave my Resurrection alone, god damn it. One of the best parts of being a Summoner is being able to resurrect people, allowing the heals to continue during tough spots in combat, and the fact that dots and Egi damage means doing so doesn't even reeally hurt overall dps that much.

    Summoner and Scholar do not need such deep reaching changes.
    (5)
    Quote Originally Posted by Lyniaer View Post
    Now that you've been sufficiently called on the carpet; your move, rhetorical, flatulent, fustian, gaseous, gassy, grandiloquent, oratorical, orotund, windy, bloated, elevated, florid, flowery, grandiose, highfalutin (also hifalutin), high-flown, high-sounding, inflated, lofty, ornate, pompous, pontifical, pretentious, stilted, tumid, turgid; overdone, verbose, wordy - BOMBASTIC.

  4. #14
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Bombast View Post
    You leave my Resurrection alone, god damn it. One of the best parts of being a Summoner is being able to resurrect people, allowing the heals to continue during tough spots in combat, and the fact that dots and Egi damage means doing so doesn't even reeally hurt overall dps that much.

    Summoner and Scholar do not need such deep reaching changes.
    With the direction of the game, I disagree. Yoshi-P said himself that SCH / SMN was a failure. DRK was originally supposed to be the other gladiator job. SMN and SCH have been hard to balance so they have abandoned the dual job idea. Yoshi said that the latest SMN changes were difficult to implement because they couldn't do anything that would be a buff to SCH. The jobs need to be split up.
    (1)

  5. #15
    Player
    Bombast's Avatar
    Join Date
    Jan 2014
    Posts
    321
    Character
    Bombastica Davion
    World
    Balmung
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Sequora View Post
    Yoshi-P said himself that SCH / SMN was a failure.
    That keeps getting thrown out, and people keep asking for a source, and yet, I see none.

    I have no doubt that Yoshi-P said something about dual-job classes being tough and undesirable at this point, but quit throwing the word 'failure' around. Nothing failed. No class has been withdrawn, or nerfed so bad its unusable, or buffed so heavily its broken. It was, perhaps, a failed experiment. But the jobs themselves are not failures.
    (3)
    Quote Originally Posted by Lyniaer View Post
    Now that you've been sufficiently called on the carpet; your move, rhetorical, flatulent, fustian, gaseous, gassy, grandiloquent, oratorical, orotund, windy, bloated, elevated, florid, flowery, grandiose, highfalutin (also hifalutin), high-flown, high-sounding, inflated, lofty, ornate, pompous, pontifical, pretentious, stilted, tumid, turgid; overdone, verbose, wordy - BOMBASTIC.

  6. #16
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    I really hope they do split the two...got my fingers crossed. >.<
    (0)

  7. #17
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    no need to split the two. they just need to implement job skills that will define one from the other. the base class is just there. what needs expanding are job skills.
    (1)

  8. #18
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by rawker View Post
    no need to split the two. they just need to implement job skills that will define one from the other. the base class is just there. what needs expanding are job skills.
    This.

    It looks like they are completely abandoning class abilities for Heavensward. So we will get several new job abilities for both SCH and SMN, which should be enough to "separate" the jobs and make them stand out....

    I would like to see some improvement on SMNs burst damage, but not necessarily make it much higher, just give them some better options than wasting Aetherflow on Energy Drain or something.

    DRG is good a burst damage, and they totally outshine MNK in that department (for example), but MNK have higher sustained DPS, so they balance each other out. Same could be done with SMN and BLM.

    As for the egis... They wouldn't have to take up more space than another player. Titan could be the size of a Roe for example(like someone mentioned).
    (1)

  9. #19
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Craiger View Post
    It looks like they are completely abandoning class abilities for Heavensward.

    As for the egis... They wouldn't have to take up more space than another player. Titan could be the size of a Roe for example(like someone mentioned).
    This is exactly why the jobs don't need to be split. Going Heavensward it seems pretty obvious any new abilities will be unique to that job, so SMN/SCH will no longer be treading on each others toes. All SCH would need is some abilities that increase it's healing repertoire/potency. Perhaps in the form of a third fairy that is dedicated to AoE healing as well as a single target Reraise spell, which could work similar to Enkindle allowing the SCH to select which target the fairy will cast it on. So when that target died they would be instantly raised.

    All SMN needs is a slight increase to DPS output via new abilities and tweaks to Enkindle/Egi.
    (0)
    Last edited by SoloWingMetatron; 04-12-2015 at 10:04 PM.

  10. #20
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    In Heavensward SE is just adding multiple new Job actions so there is no need to split the Scholar from Arcanist.
    (0)

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