They did drop the ball when it came to introducing player owned houses, honestly speaking a single player doesn't need a mansion or medium sized house, they should of have "player housing" lots been all "small" with them all being the same price.
Let's say Data Wise Small=1, Medium=2 and Large=5
So with the current housing areas the Data would be
Small=20 (20)
Medium=14 (7)
Large=15 (3)
Total=49
Now if they made it all Small houses then hypothetically they could save 19 spaces of data since those plots would not need as much storage as a large and medium house. Sadly since they already went with this idea they kind of threw that option out the window. Sadly Rather than have "Plots 1-30 and 31-60" It could of been "Free Company Housing and Player Housing" and of course as mentioned above Player Housing would be all small houses and affordable where the main catch is it's for players only so only they can interact with aspects of the house.
With that they could of potentially made 3 instances instead of the 2 we have now. Since you hypothetically save 19 spaces, though it could be more since Mansion are rather large then it would mean that in terms of "space" it would be 49-30-30 instead of 49-49 while yes it's 11 more space added compared to what's there now the main perk would be that it adds 30 more plots for player homes to use while leaving the first instance to be FC only.
30x8=240 FC housing and 60x8=480 player housing is a lot better than a 480 grab bag of whoever is lucky to get housing.
With that said though I"m not one of the unlucky who doesn't have a FC house, when housing first came out I waited and bought a small house cause I"d rather have a house than no house, I knew that going into housing they would be adding concepts I would be looking forward to mainly FC crafting and gardening so I didn't mind having a small house as long as my FC could join in those activities. It's a shame that if it wasn't for player housing, there would actually be a lot of space for FC to buy housing, but since the individual can claim a land and in a sense have no limit to how many they can own and no risk of losing it from what a fellow Hyperion said above it really does create a bottleneck for players whom would like to engage in building airships.
Hopefully however this is an issue they tackle soon rather than waiting til 3.0 releases because to wait that long would really take away from the joy that some FC may be looking forward to airships but not have the means to do it because they lack a house.
The problem with not hearing about it until 3.0 is released is that the new content for Free Companies is coming in 3.0. That means by the time we even hear anything about housing fixes, the content will already be out, and only to be enjoyed by the few FCs that were created before individual players bought up all the housing.
New content should be available to all from the moment it releases, not just a select few. While I understand they're all "very busy preparing the expansion's release", it doesn't make it OK to put these important issues on the burner, when people's ability to enjoy your upcoming content relies on those very issues.
"I'm OK. This rock broke my fall."
Stuff like that is deplorable but expected when there's limited supply of something. It would make another good reason to place some sort of upkeep to the house, to at least discourage this behavior (as it would cost more money the more houses a group owned). To address the counter argument that people who have been saving up for a long period of time wouldn't be able to keep up with payments to the house, housing is already designed to only be owned by a few people (or groups of people).
Wishing for everyone to have their own personal small house affordably is a pipe-dream so long as SE says the servers can't handle the number of housings. Assuming SE can't increase the number of houses, SE needs to encourage people to free up unused houses (for those that would use it), and get more people to share houses (through FC or through some other system they add). Rather than housing only being available to the crazy lucrative or the people lucky enough to buy houses first, wouldn't it be better that housing be available to the people who are actually using the house (because why pay upkeep if you weren't going to use it)?
Last edited by Aerowaffle; 04-13-2015 at 06:48 AM.
Stuff like that is deplorable but expected when there's limited supply of something. It would make another good reason to place some sort of upkeep to the house, to at least discourage this behavior (as it would cost more money the more houses a group owned). To address the counter argument that people who have been saving up for a long period of time wouldn't be able to keep up with payments to the house, housing is already designed to only be owned by a few people (or groups of people).
As some suggested already; Having a limit to how many houses one can own per server on an entire account would be better. Honestly the limit should be set to one house per server and allow your alts to be able to use it and it's peripherals. Because if you think about it if you're in a FC with a house, you not only have access to most things in the FC house, but you also have a FC room, and your personal house. On Balmung, I have no FC house, no personal house, nothing and someone wants me to pay 25 mil for a small beachfront property in the mists. :| (this is legit what someone was trying to sell me their small mists house for the other day..)
That's why people sometimes use the MB to buy and sell Allagan Gold Pieces (among other "useless" items): you can transfer whatever items you want, just no more than 1 million in liquid assets.
Just another sign that this game is getting to be like any other mature MMO, with its own culture of weird workarounds to rules that once upon a time were intended to mean something. "Working as Intended"?
Ok, but how many? When? how will they be dolled out?
When housing is full, demand bottles. People are desperate enough to buy lots from someone else charging them more than they ever could possibly spend to get houses on some servers. "I literally cannot get a house and you keep adding mechanics behind housing" is a very legitimate complaint, and making noise to try and get someone to talk more about it is totally reasonable. I guar-en-tee if you found a situation like this in another game, people would be much much louder about this than they are here. It is insane that there's a big system that people are completely locked out of, and it's something anyone who's locked out of it has every reason and right to be asking for more information and a better timetable than "after the expansion."
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