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  1. #61
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by AlexionSkylark View Post
    There's a big problem with doing server-level events like this.
    PEOPLE WILL JUST ZERG IT.
    Not if the mechanics were such that a 'zerg' is impossible. If something can be zerged, it's the fault of the developer, not the players, as it's down to them to design a fight which is more than just a big monster with a lot of HP.
    Quote Originally Posted by Almalexia View Post
    Quote Originally Posted by Scott View Post
    Its not FFXI.
    OP saved me the trouble in his own thread.
    FFXI has lasted for over 10 years because there was always something more to be done. It had oodles of content, a wide variety of skills per player and new and interesting ways to play each class which didn't involve being rooted to DPS, Heal, or Tank. Do tell me why being a little more like FFXI would be a bad thing?
    (6)

  2. #62
    Player
    Scott's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    344
    Character
    Scott Randyll
    World
    Omega
    Main Class
    Dancer Lv 100
    It wouldn't be a bad thing. But people still think beeing WoW is better =D
    (0)

  3. #63
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    OP - Nope, you're not the only one! I am hoping they announce some new systems and stuff, not just 2.0 with dragons ; ; We need something like Besieged, Salvage, etc...something besides the same dungeons, tomes and end game raids.
    (1)

  4. #64
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Iromi View Post
    We need something like Besieged, Salvage, etc...something besides the same dungeons, tomes and end game raids.
    Besieged might be covered by the new "Large scale" Fates. I'm expecting them to be a combination of the Odin/Behemoth FATEs and the Attack on Highbridge/The Hive FATE chains.
    (1)

  5. #65
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Ultimatecalibur View Post
    Besieged might be covered by the new "Large scale" Fates. I'm expecting them to be a combination of the Odin/Behemoth FATEs and the Attack on Highbridge/The Hive FATE chains.
    Large Scale Fates? Do you have more info about it?
    (0)

  6. #66
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by StrejdaTom View Post
    Large Scale Fates? Do you have more info about it?
    Outside of the term itself and the fact that they were listed separately on the same slide as High-level Levequests, High-level FATEs, New field enemies and New elite marks, I only have supposition.
    (0)

  7. #67
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I am still hopeful for zone wide Airship battles in some form.
    (2)

  8. #68
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ultimatecalibur View Post
    Besieged might be covered by the new "Large scale" Fates. I'm expecting them to be a combination of the Odin/Behemoth FATEs and the Attack on Highbridge/The Hive FATE chains.
    That would be interesting! The only issue that may have is that those FATE's can turn into zerg fests...often requiring little to no strategy. ; ; Maybe they are going to change things up though to alleviate that.
    (0)

  9. #69
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Iromi View Post
    That would be interesting! The only issue that may have is that those FATE's can turn into zerg fests...often requiring little to no strategy. ; ; Maybe they are going to change things up though to alleviate that.
    If the fate had multiple goals at the same time it would be possible. Lets say there would be fate which would ask you to fight off some attackers, repair something and gather something at the same time, the players would have to divide into 3 teams to make it in time and would have to communicate a bit. It would reduce the zerg aspect but it could produce lots of hate etc..
    Now when we have a fate which asks you to attack something and collect something, it always drops from attackers. So there are no true multiplegoal fates.
    (0)

  10. #70
    Player
    AdamuKun322's Avatar
    Join Date
    Aug 2013
    Posts
    684
    Character
    Sinon Everglade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    Well, 2.55 had us start in Ishgard and end in Ul'Dah which I didn't expect that. I expected Ul'Dah first and then Ishgard stuff. My guess is we're going to have a handful of quests in Ishgard obviously, then we'll go over to Dravania and do our thing over there, then we'll travel skywards into Sea of Clouds and I'm pretty confident Churning Mist IS the Level 60 zone. Time will tell.
    (0)

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