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  1. #1
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    i meant that there is only so much content they are gonna add to begin with, it will get grindy or repetitious for anyone that play the amount of hours they expect to land max.

    also again separating the 2 is important cause adding one to the other ruins both, i'd like to know how many of u read the wow box quests or read warhammer quests that are the same too? i never read a one, i left warhammer not knowing any real story. ffxi was separate, then u learn the story, u do them to do them, u level to level. putting them together only adds one thing, time doing nothing in between, or shorter time to max(witch again i think is the only thing that is being argued at this point, time to max) if your on a mission to hit a rank u'r not reading things, now dungeons i think will become a good way to grind later, i'm only hoping so cause i would like to see job classes for grinding so we have full 8man groups in dungeons with real jobs assigned like in ffxi. but either way, it's still grind in my opinion, it will be just doing that dungeon allllll day long.

    the problem i see, not a prob for some but dungeons or leves just leave people with the option to think an hour is ok? no getting a group together can take 20-60mins of 1 persons time, making content that equates to ok i can stop after just 1 of these is a nono in my opinion. this is i guess why they do need some form of solo stuff for some. but either way a mmo has a choice to make it's simple how long do we want them to take to get to max level, and in this game i think it is one of the longer ones compared to others.

    can u paint me a real picture of a game without grind? cause even the ones that are quick then toss u into a forever pool of like pvp that is bigger and longer grind then anything. it's an unending one. quick games with pve only? i dunno ...never played one an don't like the sound of it. or maybe the grind if want to call it that is waiting for new content lol, everyone just sitting around with nothing to do, or not logging in lol, only so much "meat" in any game. offline games has the best content in them and there is only so much in it 30-100hrs? a really good one like fallout u can do 200-300hrs if u like wasting alot of time in it.
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  2. #2
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by weeble View Post
    i meant that there is only so much content they are gonna add to begin with, it will get grindy or repetitious for anyone that play the amount of hours they expect to land max.

    also again separating the 2 is important cause adding one to the other ruins both, i'd like to know how many of u read the wow box quests or read warhammer quests that are the same too? i never read a one, i left warhammer not knowing any real story. ffxi was separate, then u learn the story, u do them to do them, u level to level. putting them together only adds one thing, time doing nothing in between, or shorter time to max(witch again i think is the only thing that is being argued at this point, time to max) if your on a mission to hit a rank u'r not reading things, now dungeons i think will become a good way to grind later, i'm only hoping so cause i would like to see job classes for grinding so we have full 8man groups in dungeons with real jobs assigned like in ffxi. but either way, it's still grind in my opinion, it will be just doing that dungeon allllll day long.
    For every person that chose not to read WOW's quest text and flavor dialogue from NPC, there's a person who didn't do it in FFXI as well. I think I can count on my hands the people I've met in FFXI that actually remembered or cared about the mission and quest storylines; most people only did them because it gave them access to jobs, items, and end-game zones.

    Hell, I don't remember anything aside from COP and vaguely rank missions 3 through 6, because nothing else interested me. Everything else I did in FFXI, I did so I could get that tele scroll, that AF piece, that whatever. You know whose fault it is that I don't remember anything? Mine. You know whose fault it is that you don't remember anything from Warhammer? Yours.

    Combining leveling with story progression doesn't hurt a game's story one bit.

    the problem i see, not a prob for some but dungeons or leves just leave people with the option to think an hour is ok? no getting a group together can take 20-60mins of 1 persons time, making content that equates to ok i can stop after just 1 of these is a nono in my opinion. this is i guess why they do need some form of solo stuff for some. but either way a mmo has a choice to make it's simple how long do we want them to take to get to max level, and in this game i think it is one of the longer ones compared to others.
    Not even sure what you're saying here. If it takes 20-60 minutes to put together a party to clear a <1 hour-long dungeon, that means it's not accessible enough and it's a stupid waste of time.

    can u paint me a real picture of a game without grind? cause even the ones that are quick then toss u into a forever pool of like pvp that is bigger and longer grind then anything. it's an unending one. quick games with pve only? i dunno ...never played one an don't like the sound of it. or maybe the grind if want to call it that is waiting for new content lol, everyone just sitting around with nothing to do, or not logging in lol, only so much "meat" in any game. offline games has the best content in them and there is only so much in it 30-100hrs? a really good one like fallout u can do 200-300hrs if u like wasting alot of time in it.
    You're right, there isn't a game without a 'grind'. But can you name me any other halfway decent game aside from FFXI and FFXIV where the leveling experience is completely separate from the story progression? Even every other FF game didn't have this huge of a disconnect despite their occasional grind sessions.
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