
Originally Posted by
weeble
no there is not a difference in it, u'r still repeating the quests over and over, and if your real thought process is, quests instead of grind will then equal doing 200hrs instead of 400hours then u just don't get that the leveling process in ffxi was actually important and they trying to keep it that way. yeah they already made it easier then ffxi but they not trying to get you to max level in a week.
i can get from 1-max level craft in like 3days in warhammer ...less if i find all the cheap mats i need quick enough. i can also go from rank 1-max class in few weeks easy, this i don't think is what ffxiv is looking for. also.
grinding can be ifficult and it can be engaging, ffxi was very engaging for a long time with it, then they started making it way easier to grind threw, rather then keep it as engaging and give less of a slop or something in exp. hell every mob can be very hard if they tried to, that still ain't the point either. the point is time playing outside of endgame cause some feel it to be the most important part. and that is just some i'm talking about, not all. obviously tons of reason from everyone, we all gotta come up with excuses to not like something these days.
also u don't understand what i'm saying cause u didn't even read the few posts above u, that is why u didn't understand also there are lots of reasons in this thread for and against ...against are all the same like 2 thoughts the hole 13pages. i want i want, don't need grind, ...then it's just a offline solo game, go play one. grind is in all mmo's it's just how long u need to do it that is the problem and like i said above i'd happily pay 60bucks a month for a mmo with no grinds and new content like a fresh vid game, but till they offer that (and u willing to pay?) then it will start to get repetitious. hell these days they making us pay for mini expansions and cosmetics and dlc's on top of it all, how much meat around the grind u think they will give u anyway?