Yeah played FFXI about 7 years and quit on abyssea.That's funny, I remember alot of people, like me who played for 7 years quit during the Astral Burn/Abyssea bullshit. I would still be playing ffxi now if it wasn't Abyssea and exploits like Astral Burns. I remember the most fun I had after Astral Burns hit the scene was hanging out in K.Tunnel waiting for a group to mass pull after about an hour of waiting, then watching them level sync and me Astral Burning there mobs before they hit em. The anger and cries were amusing. Either way I'm happy to see ffxiv taking the party role from ffxi and introducing it here.
By my counting there are about 20-25 quests total per city state ( this includes hamlets)which are rank locked and one time only and the storyline is rank locked and one time only... And I thought you said I didn't need to grind but suggested I grind leves or grind a dungeon...There are plenty of collect wolf balls and UPS delivery package quests out there in towns and hamlets to level off of if that's your style. The main storyline alone gives 200k sp. Guild leve's reset every other day and are a good source of sp still. You don't have to grind if you don't want to.
The game needs more content, not more grind. Its already got enough to but a pepper mill to shame
Last edited by Pandastirfry; 09-04-2011 at 05:09 AM.
no i dont mind leveling, i just dont want it to take as long as it did pre abyssea in ffxi, exping is not content. And kupono thats cool you quit and all in ffxi because of speed lvling options, thats your choice not mine, and just because you say thats the reason for your distaste then that doesnt make you right, nor does me saying i prefer ways to speed exp make me right. its opinion on how one wishes to play the game, you may love taking monthes to cap lvls, do that then, i prefer exp not feeling like its content, cause im sorry, beating on monsters for points is not fun nor is it content deem-able.
By my counting there are about 20-25 quests total per city state ( this includes hamlets)which are rank locked and one time only and the storyline is rank locked and one time only... And I thought you said I didn't need to grind but suggested I grind leves or grind a dungeon...
The game needs more content, not more grind. Its already got enough to but a pepper mill to shame
What do you think leve's are? Repeatable quests. You're saying you don't want to go into a dungeon because you might have to kill mobs? Any killing of any type is considered a grind by your logic.
I'm not denying this game needs content, but damn it's never been easier to level than it is now. What exactly do you expect content wise, the ye olde carnival zone on rails type questing? Even then you have to kill things.
Grinding EXP with other players, thus interacting with them and making friends is better than soloing a bunch of quests in an anti-social matter. This game suffers from silent players as it is, don't need more reasons for the community to turn into a bunch of online shut ins. Freaking odd.
I like killing things as much as the next. But I like killing them with a greater purpose than just gaining exp more. I didn't find sitting in one spot killing one monster type over and over for exp all that fun in XI and I don't here either. Everquest did it too. Well at least in XIV you can run around and kill the same monster type over and over, because you don't need to sit/pray to regain lost MP or HP. It still isn't good to make something like that the MAIN way to level up. It would be hard for XIV to do something other than that to accommodate ranking 7 battle classes however, and more classes/jobs later on. There will be more and more quests coming, as well as company guildleves. Guildleves may have been a different boring and repetitive grind, but at least they have a reasons to be killing whatever your killing. Other than to gather materials the specific monster drops, I really cant find any enjoyment in running around and slaughtering things for hours.
And quests added don't have to be solo quests, that is just how they are currently doing it, for whatever reasons... They need to add more group related content that isn't just mid or end game.
Last edited by Reika; 09-04-2011 at 05:54 AM.
leves are not quests, they're stealth grind camps. and I want to kill things...just not the same thing for 50 lvls (multiple times over). what I'm saying is, I don't want what we got in FFXI
you start out killing all sorts of new and interesting critters...then you hit the "WALL O' NO-SOLO" at 15 and you go to Valkurm and kill crabs until 20, then you go to Qufim...and kill crabs until 30 then to Khazam and kill, what not crabs!?(but we would if we could cause they were easy) oh..walking radishes...til 40..."lather, rinse, repeat" for every job. Go to the same zone kill low hp/low def, high exp mobs that everyone is waxing nostalgic over being "Challenging party play" but were actually "tank and spank" and everywhere else was a ghost town. granted I quit shortly before the mini expansions but from what I'm hearing while the locations and mobs changed it was the same locked in progression with the actual content of the game sitting by the wayside, and even if you said "ENOUGH!! I shall go forth into ye olde dungeon and beat the evil Necromancer 'til he stops twitchin' so the townes-people may rejoice and shower me with gobs and gobs o' loot"...ah crap I may be lvl 58 but I still need a full party to complete this quest I picked up at lvl 30 because "too weak" at this lvl still means "rapes my face"".
mmoRPG's are slowly marching towards being more like their pen and paper forebears, and to this I say "Hurrah!". To any of you who played D&D on the table top, did your adventures consist of "Gather ye mighty band o' adventurers and travel into yon country side and...kill goblins AND ONLY GOBLINS, we don't want to wipe in a single camp until you go 'DING'!!!"? No of course not, that would be boring, why do we want that in our computer RPGs?
and to get this out of the way, no I'm not saying you shouldn't grind, or you're wrong if you do it...hell I even like that they added the bonuses to grind party exp...I just don't want that to be the only or even best way to rank up, you also shouldn't measure you character by how many levels you have, but by what you have seen and done.
In the 40s perhaps, but like local leves the completion bonus for the low leves is terrible and that's where the bulk of your SP comes from in a leve.
Always. Which is why I can't stand the new solo based leve system. It's fine having some solo content like that but they didn't really replace it with anything yet. They did say there would be a dry period for a couple of patches after 1.18 before other levelling methods are implemented. I'll wait until then to rank up LNC and MRD to 50. If you look hard enough you'll find the post and see what cool group based levelling is coming. Grinding is not fun.
FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com
Welcome to rpgs and jrpgs and mmos.
If you dont like grinds you are playing the wrong genre.
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