Page 16 of 18 FirstFirst ... 6 14 15 16 17 18 LastLast
Results 151 to 160 of 172
  1. #151
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Extending the current tomestone system in 3.0 is a huge disappointment for me.

    Honestly I don't think I can put up with any more tomestone grinding and weekly caps. This really, really drains my excitement for the expansion.
    (1)

  2. #152
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Ladon View Post
    Extending the current tomestone system in 3.0 is a huge disappointment for me.

    Honestly I don't think I can put up with any more tomestone grinding and weekly caps. This really, really drains my excitement for the expansion.
    its a time sink thing, while I agree they should find a better way they seem to think this is a good idea
    (0)

  3. #153
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Wildsprite View Post
    its a time sink thing, while I agree they should find a better way they seem to think this is a good idea
    Of course it's a time sink, but they have managed to develop one with zero excitement and lacks anything that resembles a good risk:reward ratio.

    I mean another whole expansion of killing bosses for completely intangible, static rewards until a number in one of the menus is high enough to exchange for a piece of gear though another menu? Ughhhhhh.

    I mean, would it kill them to have dungeon boss directly drop gear I'm going to actually use for once? Or hell, at least make some kind of salvaging mini-game that has you collecting actual drops from dungeons to convert into the better gear and randomize the yield a bit so I don't have to do the same number of runs every week for something. They are really starting to lose the concept of playing a game for this quest to make a 'zero stress' MMO.
    (3)
    Last edited by Ladon; 04-13-2015 at 03:53 PM.

  4. #154
    Player
    zandervont's Avatar
    Join Date
    May 2013
    Posts
    283
    Character
    Sephaistos Eum
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    What i would loooooooooooove to know is, how prepared SE team is for the 3.0 launch date.
    As in, even as recent as 2.51 with Saucer caused quite a bit of hassle with duty servers (zodiak farmers) and congestion in the Saucer area. Now, with a whole new city drawing in even more populace on every server, will they be prepared for it?
    (0)

  5. #155
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by zandervont View Post
    What i would loooooooooooove to know is, how prepared SE team is for the 3.0 launch date.
    As in, even as recent as 2.51 with Saucer caused quite a bit of hassle with duty servers (zodiak farmers) and congestion in the Saucer area. Now, with a whole new city drawing in even more populace on every server, will they be prepared for it?
    aslong as its not like it was at launch lmao that was dreadful ._.
    (2)

  6. #156
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by zandervont View Post
    What i would loooooooooooove to know is, how prepared SE team is for the 3.0 launch date.
    As in, even as recent as 2.51 with Saucer caused quite a bit of hassle with duty servers (zodiak farmers) and congestion in the Saucer area. Now, with a whole new city drawing in even more populace on every server, will they be prepared for it?
    I can bet they won't be ready. Servers are going to die once 3.0 comes out because a large amount of people will be coming back to try the expansion. I don't want to be negative but I can see this happening.
    (2)

  7. #157
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Spawnie View Post
    aslong as its not like it was at launch lmao that was dreadful ._.
    the Launch we had is why we now see a world is full queue message, proof they werent prepared was the message we got at Launch "the world is full, please try again later when the world isnt full" or something along those lines. that message made me raise a brow and go "and just how am I supposed to know that information?"
    (0)

  8. #158
    Player
    Sinsain's Avatar
    Join Date
    Oct 2012
    Posts
    82
    Character
    Santana Clawz
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Remus View Post
    I can bet they won't be ready. Servers are going to die once 3.0 comes out because a large amount of people will be coming back to try the expansion. I don't want to be negative but I can see this happening.
    This will definately happen. Please look forward to it.
    (0)

  9. #159
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Wildsprite View Post
    the Launch we had is why we now see a world is full queue message, proof they werent prepared was the message we got at Launch "the world is full, please try again later when the world isnt full" or something along those lines. that message made me raise a brow and go "and just how am I supposed to know that information?"
    they did well with the compensation tho not many companies would go to the lengths SE did
    (0)

  10. #160
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ladon View Post
    I mean, would it kill them to have dungeon boss directly drop gear I'm going to actually use for once? .
    Erm, they do? I mean don't get me wrong I find tomestones as boring as the next guy, but you have raids that drop the same ilvl gear so you have the option.

    Dungeons drop subpar gear, because dungeons are ridiculously easy and spammable, so they have gateway gear that helps you get up a little more into the higher content that then drops better gear and the tomestones that also give you better gear.

    SE can't win in this one.

    Raids drop the best gear, not everyone likes raiding.
    Tomestones allow you to get equivalent ilvl gear, not everyone likes grinding
    Dungeons drop shitty gear, but if they raised the dungeon difficulty and increased the rewards then people would complain they are too hard and if they wanted to do harder content they would do end game raids.

    So the game has options for raiding for drops or grinding for gear.
    (0)

Page 16 of 18 FirstFirst ... 6 14 15 16 17 18 LastLast