I've always tried to practice good MP management when I first leveled my WHM main, and that just comes with experience and knowing what you can get away with. I will say that as an end-game healer this mindset helps a lot. Learning phases and when to pre-cast or when it's ok not be topped-off.

With Brayflox nm, it's not always worth it to cleanse the poison from an MP standpoint because it doesn't do that much damage. Even as SCH you have no choice so you just heal through it. This goes back to "what can I get away with but keep everyone alive?" mindset. There are more scenarios in the game like Odin trial where cleansing the party list isn't worth it and just AoE healing through the DoTs. All the way up to T13 where everything hits hard, and you practically work with almost the minimum amount of heals needed.


Quote Originally Posted by Spoekes View Post
The only time it gets to be dangerous is if players stack with each other, the slime can then hit both or more players, or at worst some players get 2 slimes.
Other than that there really shouldn't be a problem.
Yep, at that point you'll have to make a decision on the cleansing. Since you are going only to get up to 3 globals to clear them before the screw hits. If there are multiple doubles and the screw hits one of those doubled, so be it. Some ranged ran into me as SCH when they should have just have stood still, causing four stacks. Obviously I wasn't going to let myself die.