Personally, I think this is a terrible idea in many ways, and especially as it would make it possible for gil sellers farming 'bots to be completely self sustaining, reducing the potential cost to RMT of obtaining gil in the first place.


I'd just like to know how they managed to calm things down prior to this. When I started during Cata, I had no sign that gold sellers existed. No messages, mails, anything. My understanding is that it did exist once and now it's no longer really a thing. My own experiences on Nordrassil and Wyrmrest were such that I never received any communications from them.
I'd like to know what it will take to get the gold sellers to the point where it's no longer worth the cost to fish for customers and instead have them market on external sites where I really can ignore them.
Insanity is a gradual process, don't rush it - Ford Prefect
Reduce the size of their market by stopping players from buying gil. At a certain point, it becomes too costly for them, gil becomes expensive to compensate, even fewer players buy, and eventually RMT dries up.
I'm curious as well, because a friend of mine who played WoW since Vanilla has mentioned that WoW DID in fact used to have similar RMT problems and connection issues. Yet they managed to stamp it out completely in certain servers.I'd just like to know how they managed to calm things down prior to this. When I started during Cata, I had no sign that gold sellers existed. No messages, mails, anything. My understanding is that it did exist once and now it's no longer really a thing. My own experiences on Nordrassil and Wyrmrest were such that I never received any communications from them.
Edit: saw the explanation posted before me. Nvm me.


I can't see that happening. That part didn't happen in WoW if the number of sellers is anything to go by.
In FF the players are buying because the nature of the markets in FFXIV makes tempting to buy. It's expensive to reach 4 star crafting and the materials are relatively rare, so the sellers charge (understandably) a high amount for their wares. New player that wants a shortcut to be able to run endgame content or do endgame crafting? Buy gil and pay for the 110 gear or melded foragers set or melded artisan's set.
So do you make the crafting more accessible for players to increase the number of crafters selling? That might help a tiny bit, but probably not enough to be noticed and truth be told. Some players are going to want a shortcut no matter how easy you make it.
The right click > Report Spam option that automatically blacklists would be nice. Couple that with a limitless blacklist and an idea that was mentioned earlier to notify GMs at a certain threshold of reports (or hell, even temp lock the account if 100+ reports are received) and you may see some improvement.
The friend request thing though, this is going to be unpopular, but maybe make it so you can't use certain social features (friend requests, /tell) until you hit a certain level (10?).
I did a quick search and found that they had implemented a right click > report spam during Burning Crusade that apparently did some good.I'm curious as well, because a friend of mine who played WoW since Vanilla has mentioned that WoW DID in fact used to have similar RMT problems and connection issues. Yet they managed to stamp it out completely in certain servers.
Edit: saw the explanation posted before me. Nvm me.
Last edited by Teryaani; 04-14-2015 at 04:45 AM. Reason: Post conservation
Insanity is a gradual process, don't rush it - Ford Prefect
SE's main playerbase - the japanese, don't have this problem in their servers because they generally aren't incompetent enough to need to buy gil. This gives SE the ability to easily ban the few gilbuyers in their servers and maintain RMT at a minimum. However, in NA/EU servers where RMT thrives due to throngs of incompetent players needing to buy gil, then they have a problem - banning gilbuyers (to kill off demand) in these servers will halve the population or worse. The countless SOB stories accusing SE of banning ''innocents'' in the forums will damage their reputation. And the money lost from banned accounts will send their balance sheets into the red.
So, why should they do anything? In the end, it's not their fault NA/SE players like to buy gil.


fault or not, in the end, it's us who's suffer from RMT spams. Do I have to get use to these kind of things?


First off, no. Making idle racial stereotypes about players gets you nowhere. The Japanese players buy gil too. There are gil sellers with inventory on JP servers and that's not just for western players there. The marketing is different and the enforcement is better. We DO have more players willing to buy gil but if there was less spam, you may find that our numbers come down to match the JP data centers.SE's main playerbase - the japanese, don't have this problem in their servers because they generally aren't incompetent enough to need to buy gil. This gives SE the ability to easily ban the few gilbuyers in their servers and maintain RMT at a minimum. However, in NA/EU servers where RMT thrives due to throngs of incompetent players needing to buy gil, then they have a problem - banning gilbuyers (to kill off demand) in these servers will halve the population or worse. The countless SOB stories accusing SE of banning ''innocents'' in the forums will damage their reputation. And the money lost from banned accounts will send their balance sheets into the red.
So, why should they do anything? In the end, it's not their fault NA/SE players like to buy gil.
In that respect, it IS their fault for having more lax enforcement and worse controls.
Insanity is a gradual process, don't rush it - Ford Prefect
Are you claiming that there is no ad spam in jp servers because SE is enforcing anti-RMT measures there, but not in NA/EU servers? Is that what you are saying?First off, no. Making idle racial stereotypes about players gets you nowhere. The Japanese players buy gil too. There are gil sellers with inventory on JP servers and that's not just for western players there. The marketing is different and the enforcement is better. We DO have more players willing to buy gil but if there was less spam, you may find that our numbers come down to match the JP data centers.
In that respect, it IS their fault for having more lax enforcement and worse controls.
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