During queues? I just set a personal record tonight with 17 for WoD, woot!
(Not me or yourself withdrawing/timing out, but other people doing it)
During queues? I just set a personal record tonight with 17 for WoD, woot!
(Not me or yourself withdrawing/timing out, but other people doing it)
Last edited by Adire; 04-10-2015 at 07:05 PM.
I don't remember the exact number, but when ST was new I had some really long chains of people cancelling the DF, possibly over 20.
Pretty sure I racked up over 50 back before the "three strikes" DF rule existed.
I haven't had any experience even close to that since.
And I thought getting about ten in a row on WOD the other day was bad... Always seems to be DPS, I guess the almost instant queues throw them off and they're used to going afk for half an hour after joining a queue...
Before the strikeout DF rule have plenty.
After that, it happened not much, just two or three times, and mostly by dps not confirming. I guess they had a wait time so long that they gone do other things and forgot to have the game still open![]()
When CT came out and it was obvious people were doing the 'in duty' option used to get a good 30 mins of people pressing withdraw <.<
Surprisingly in my experience, it's not always the dps who do it. Healers are also particularly bad about doing it. But it is almost always 1 person who causes the queue to cancel. Very annoying.
10 with WoD
I'm so glad they added the withdraw penalty, used to get continuous withdrawals for a hour or more past the first pop after CT came out and before ST came out and it made it hard to do anything. In progress queue fishing was a major reason, even after they updated it to not show how much progress there was. There used to be CT partyfinders sometimes because it was the only way to get past whoever kept withdrawing... we said the hardest boss at CT was the front door, and a tank in my FC who was going to log off anyway joined a couple of us because we suspected it was a tank doing it, sure enough the next commence attempt succeeded, and they dropped when they got in and were immediately replaced by a tank who was surprised their In Progress join took them to the very beginning haha. One of the few examples of someone joining an instance and quitting being for the greater good.
It was interesting finding out who some of those selfish strangers were who would keep withdrawing, based on forum complaints about the withdraw lockout. The most rabid people were crafters who thought that it was completely justifiable to make 23 other people ready up and commence for nothing, several times a day, so they could craft uninterrupted (never mind those who cancelled/rushed/botched their crafts for that same non-commence they started).
Last edited by Buff_Archer; 04-10-2015 at 09:20 PM.
Two words: Triple TriadAfter that, it happened not much, just two or three times, and mostly by dps not confirming. I guess they had a wait time so long that they gone do other things and forgot to have the game still open
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