This has got to be one of the loneliest things I've ever read on the internet.
This is an MMO dude. Make some friends.
This has got to be one of the loneliest things I've ever read on the internet.
This is an MMO dude. Make some friends.
It's going to cost resources and affect the eternal bonds.
Were this implemented we would have two options 1)Eternal Bond with a player 2)Being served NPC without free will ("Of course I want to eternal bond with you, I am programmed that way")
Players tend to seek the path of least resistence and that is in this case the option 2)
By allowing players to eternal bond with NPCs it's going to make life even harder for people who don't want to spend time with scripted slave, and discourage players on the fence from even trying to look for a real person - because instant gratification.
What about the eternal bond booking? Are the solo weddings going to eat space in these? It's already difficult to find a good time for the bond, and that's two players per a slot.
What about the eternal bond items? Are you going to expect getting these for half price - it happens a lot that one player pays the bills.
What about players with real EB partners? Will they have to unbond to use this feature? Or will they be able to cheat on their partner?
The player bond and NPC bond are connected and it affects the social behavior of the player base.
The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.
Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.
Parties should spend most of the time doing the phase that is written in the comment not trying to get there.
Why not?
Lots of people like to role playing in this game, myself included.
I don't use my retainer in my RP, but I know a lot of friends that use them and they customized them to be like a waifu/husbandu.
So, why not?
I used to use my retainer as an RP partner until.... I turn my retainer into an alt and eternal bonded her
Age of War
Of course it's going to cost resources - any new feature added to the game is going to. However, it doesn't have to affect Eternal Bonds - and if it were added it most likely wouldn't. There's nothing that says you have to marry your NPC in the same cathedral as the current player Eternal Bonds do - and even if you did, it's not the case that it would have to work the same way. It could simply be a cutscene, rather than actually reserving the instance.
As for discouraging players from looking for a real person - that kind of thing was never encouraged in the first place. It's an option available for players who want it, not an in-game goal that SE wants players to try to accomplish. Your statements make it sound as though you believe that finding an Eternal Bond partner is something that every player should be trying to do, and that this addition would "distract" them from finding a proper partner. That is simply not the case.
Again, I need to emphasize that these are two completely different things. Players who want to hook up with a waifu/husbando and players who want an Eternal Bond with a player have completely different desires they're trying to fulfill. It's as ridiculous as accusing a married man who plays a dating sim as being unfaithful to his wife. In fact, if "marry-an-NPC" were added to the game, I strongly suspect that a large number of Eternally Bonded players would explore that content as well. They would not feel as though they were being unfaithful to their Bond partner - because they're not. An NPC is a chunk of computer code, not a real mate, even if they're programmed to act like one.
Edit: To sum up, NPC marriage should not be thought of as a replacement for Eternal Bond. It and Eternal Bond are not competing features. They are separate features. Some players may be interested in one but not the other, some will be interested in both, and some in neither. They do not need to compete for resources (and probably won't), with the possible exception of competing for developers' attention - but that kind of competition exists for ANY feature as whiners on the forums will be happy to inform you. ("Why did the devs waste time on X when they could have been doing Y???") Eternal Bond, though, is pretty much a complete product as it is, and there's no reason developers need to add more to it at this point, so even there, it's not competing with NPC marriage.
Last edited by LineageRazor; 10-01-2016 at 05:11 AM.
Does anyone else remember the first April Fool's Day after ARR released, when Yoshida and the team teased that fake mini-game where you could build relationship rep with a Scion of your choosing and become romantically involved with them?
http://sessionzeroart.tumblr.com <--- Art blog
This?
http://na.finalfantasyxiv.com/pr/blog/000692.html
You never know, a similar thing might be in the works, just not msq npcs. Afterall, Lords of Verminion started off as an April Fool's joke ... now it became a reality.
I'd want to date Estinien.
Or one [or both] of the Dark Monk Twins...
o.O
Wut
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