I get around this by locking on and then pressing up/forward since locking onto a target has your movements revolve around them ala Ocarina of Time.If they do change this, I hope they make it an optional setting. I LIKE the camera to focus on what I'm locked onto.
In fact, my biggest complaint is that the camera WON'T focus on dead players that I lock onto. As a healer, when I attempt a cure and a player is out of range, I'll sometimes lock on so I can figure out where that player is, and run closer to them so that they are in range. With out-of-range dead players, though, for some reason the camera won't focus on them during lock-on, making it tougher to figure out what direction I need to move in order to cast Raise. It's kind of bizarre, and annoying, to have this exception to the rule...
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