SE recently gave PS3 owners free transfers to the PS4. Square also stated that they will drop PS3 support sometime in the near future. Heavnsward might be the end of PS3 support.
"sorry my controller died(ran out of battery)" *makes other 3 players in the dungeon run wait 5min-25min. The 25min wait happened today, he never actually came back.
There are people who are playing on laptops from 2008, get 10-20 fps tops with with the graphics set to the absolute minimum. And people think the console versions are holding things back? Have people thought this through?
BTW, running it on the PC at framerates will cause the various physics animations used in the game to run much quicker. Which is why it's probably best to leave V-Sync enabled. Otherwise your game could be considered to be "uglier" than the various console implementations.
Any one version of the game is not responsible for holding back another. That's why the game looks and runs much better on the PS4 and the PC than on the PS3.
I now have all three versions of the game. My PC is a 2010 MacPro (24 cores @ 2.66Ghz) w/ 32GB of RAM and a GTX 680 graphics card. I can tell you that the frame rate fluctuates more than the PS4 version, and @ 2460x1440 at maximum settings will run slower than the PS4 version when a lot of characters on screen. Running on High (Laptop) handles a large character count considerably better, but obviously doesn't look quite as good as the PS4 version. Though truth be told, the difference isn't THAT noticeable. I usually have no idea what graphics pre-set the game is running at unless I open the graphic settings and look for myself.
Last edited by Laraul; 04-10-2015 at 08:00 PM.
That physically hurt me.There are people who are playing on laptops from 2008, get 10-20 fps tops with with the graphics set to the absolute minimum. And people think the console versions are holding things back? Have people thought this through?
BTW, running it on the PC at framerates will cause the various physics animations used in the game to run much quicker. Which is why it's probably best to leave V-Sync enabled. Otherwise your game could be considered to be "uglier" than the various console implementations.
Any one version of the game is not responsible for holding back another. That's why the game looks and runs much better on the PS4 and the PC than on the PS3.
It doesn't matter what a person plays on or what their fps is, as long as they're happy w/ the game. 15 or 150 fps, it doesn't matter if you are satisfied. I was just trying to point out that the lowest common denominator is not the console version but the PC version do to the wide range of hardware people use.
No actually the lowest common denominator is still the PS3. The thing with PC versions is that they're scalable. Console versions like the PS3 will always be holding us back since the game as of late and for Heavenswards future is developed with that blasted console in mind. The game isn't built around people with toasters, it's bullt around the console jalopy that is the PS3
Oh, here we gooooo. *eyeroll* We all knew that this was coming. Further stigmatization of a sizable chunk of the playerbase simply because of the hardware they choose to run the game on, hardware that the publisher chose to support. And whether or not the accusations are true, people will believe it, because "GLORIOUS PC MASTER RACE".
PC players had the game for two years all to themselves (depsite promises made by the publisher, and I will forever feel cheated of what should be rightfully mine), and some have bemoaned the fact that it is no longer "theirs and theirs alone" ever since.
Here's a thought: how about trying to find ways to make it better for the surviving console players (after PS3 users inevitably get the axe) instead of constantly taking a big fat piss all over us... and then having the nerve to tell us that it's raining.
If it we're targeted at the PS3 then there would be no mouse/keyboard mode or hotbars, all which the PS3 version lack. If you have ANY proof that can backup your claim though, please share it with us.No actually the lowest common denominator is still the PS3. The thing with PC versions is that they're scalable. Console versions like the PS3 will always be holding us back since the game as of late and for Heavenswards future is developed with that blasted console in mind. The game isn't built around people with toasters, it's bullt around the console jalopy that is the PS3
No FPS numbers in the system configuration
at least this is not part of PS4 limitation ^^
you can play FF XIV on PS4 with keyboard and mouse like on PC
Last edited by Felis; 04-10-2015 at 08:47 PM.
Yes and no. From a technical point of view, by having versions on PS3 and PS4, Square Enix has decided to support these platforms. No different than what they did with the PS2 and FFXI. In 4-5 years, if Square Enix is still dedicated to the PS3 console, the developers will have no choice but to design to the lowest common denominator. Imagine trying to build a game suited to mid-range laptops that came out in 2008 in 2015![]()
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