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  1. #1
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90

    What Magic DPS class would you like to see next in the future?

    Mystic Knight/Rune Fencer
    Time Mage
    Red Mage
    Blue mage
    Geomancer
    Orator
    Necromancer
    etc
    (0)

  2. #2
    Player
    Cariborne's Avatar
    Join Date
    Aug 2013
    Location
    N/A
    Posts
    124
    Character
    Cariborne Aasami
    World
    Siren
    Main Class
    Arcanist Lv 60
    I feel like Mystic Knight/Rune Fencer and Red Mage may very well be squished into one class. I'd love to see a Geomancer, but I feel like they'd be very similar to a DPS'ing Conjurer.
    (0)

  3. #3
    Player
    FreeLancer4's Avatar
    Join Date
    Feb 2014
    Posts
    57
    Character
    Alistair Drake
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Red Mage without a doubt. If it could DPS with bard like utility, that would be great. Using En-spells to augment melee attacks, while having buffs such as Regen, Refresh, Phalanx and perhaps access to Tier III spells. (By the time it(if) releases blm will prolly be on Tier IV or higher). One can only hope.
    (0)

  4. #4
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    The thing is, I feel like En-elemental spells are Mystic Knights forte. I don't think they should fuse classes.
    (0)

  5. #5
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Blue Mage, without a doubt. The system for learning and 'slotting' learned beast abilities is already in game with the cross-class skill system; it would only need a few tweaks.
    (1)

  6. #6
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Alberel View Post
    Blue Mage, without a doubt. The system for learning and 'slotting' learned beast abilities is already in game with the cross-class skill system; it would only need a few tweaks.
    There's massive balancing issues with the Blue Mage. Imagine being a BLU who has slotted Death Sentence, Revelation, Giga/Mega/Terraflare?

    You'd have such an unfair advantage over other players who are unable to get to the specific content to use the "Best Abilities".

    Also, Ctrl+f "Blue Mage in this link, where you can read Yoshidas opinions on BLU http://forum.square-enix.com/ffxiv/threads/191993

    Back on topic, I'd absolutely love to see the Geomancer!
    (0)
    Last edited by Dervy; 04-10-2015 at 12:33 PM.

  7. #7
    Player
    TripPsyc's Avatar
    Join Date
    Aug 2011
    Location
    Gridiana
    Posts
    66
    Character
    Jin Kodama
    World
    Hyperion
    Main Class
    Summoner Lv 80
    つ ◕_◕ ༽つ BLUE MAGE ༼ つ ◕_◕ ༽つ
    (4)
    Last edited by TripPsyc; 04-10-2015 at 12:11 PM. Reason: fixed picture

  8. #8
    Player
    shintashi's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    93
    Character
    Rydian Cecilson
    World
    Exodus
    Main Class
    Carpenter Lv 50
    Blue Mage balance can be mitigated by making anything more potent than Flare/Holy a "slotted" limit break effect. Limit break comes in 3 levels, so it allows powers that are normally restricted. I've heard of a limit break doing over 27,000 damage. By hiding high level powers in dungeons with i75-90+ gear requirements, you can also keep blue mage power scales comparable to other classes.
    Still, while Blue Mage is obviously DPS default, it would be interesting to think of them in terms of a Tank.
    (0)
    Nothing is quite so boring as nothing.

  9. #9
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Blue Mage, if FFXI a 14 year old mmo can make it work why can't FFXIV do it.
    (0)

  10. #10
    Player
    SunDriedRainbow's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Lumin Sundrye
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Blue Mage would be awesome, always been my favorite class. I think it'd be interesting to do a Wrath-like mechanic. Doing physical combos (Vorpal Blade! Expiacion! Sanguine Blade maybe?) builds up whatever blue magic stack, when you get to five you can blow it on a spell. Maybe five lets you do big ones (Heartstopper? Bad Breath?), while fewer are necessary for healing/support options. Put cooldowns on them to make White Wind more like Second Wind than Cure in terms of frequency, so you aren't suddenly a healer class.

    A huge amount of the fun of BLU in FFXI was hunting down the spells (and yes, I had them all, and yes, I fully acknowledge my rose colored glasses), and I don't really see that happening in our current FFXIV state. It'd be learning spells from job quests still, just with the veneer of "hunting down monsters".

    I'd also love to see Time Mage. Comet, Demi, Meteor, Double, Triple, Old, all awesome spells.
    (0)

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