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  1. #31
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    Wow a response :3 all be it not really saying anything xD
    (1)

  2. #32
    Player
    Pots_Talos's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Pots Talos
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Has there been any talk of releasing a Frontlines that doesn't involve killing NPC mobs to win?
    (1)
    Dovie’andi se tovya sagain

  3. #33
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    PVP DONE RIGHT IN FFXIV IS BLITZBALL!!!

    /thread
    (0)
    "Try not. Do or do not. There is no try."

  4. #34
    Player
    Etiken's Avatar
    Join Date
    Nov 2014
    Posts
    277
    Character
    Nissa E'yegha
    World
    Coeurl
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Chesire View Post
    Remove the GC requirement, its just a pain
    Agreed. It was a cool idea but I have a feeling that getting rid of it would help a lot.
    (2)

  5. #35
    Player
    Etiken's Avatar
    Join Date
    Nov 2014
    Posts
    277
    Character
    Nissa E'yegha
    World
    Coeurl
    Main Class
    Scholar Lv 60
    Public duel system would definitely be awesome. It may also help spread/encourage some additional PvP hype. Maybe help the noobs get comfortable before getting involved with Frontlines or whatever. Definitely a worthwhile pass-time imo.
    (2)

  6. #36
    Player
    Etiken's Avatar
    Join Date
    Nov 2014
    Posts
    277
    Character
    Nissa E'yegha
    World
    Coeurl
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Nalien View Post
    Work on making special zones which aren't timed instances and are shared across data centers please. That would fix PvP in a heartbeat.

    Rather than being an instance which required 8 from each Grand Company, Frontlines could instead be open world with 3 matches every hour; 15 minute matches with a 5 minute break in between. Then just have (currently) four versions of the zone; 24 Secure, 72 Secure, 24 Slaughter, 72 Slaughter. Though I'd much rather drop 72, I preferred 48 honestly, less lag more tactics. Have multiple instances of those zones (similar to Housing Wards) and we're done. It is open world, so that removes any queue issues
    Eh. I could see this turning into a $%@# show pretty quick tbh. You are going to get the most hardcore group to basically live in that area and dominate everyone. The people who aren't in the group will either switch GC or not show up at all.
    (1)

  7. #37
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,769
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Why do we even have Grand Companies? (serious question, not a troll). What purpose do they really serve? Sure, you get some fancy armor/weapons to glamour but there could be infinitely other ways of handling that. Making them craftable and still tied to the lore would be one. They could be recipe books purchased directly from the second-in-command to Raubahn, Merlwyb, Kan-E... Just saying that it doesn't seem like GCs really have much of a place in Eorzea.
    (0)

  8. #38
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Stormfur View Post
    Why do we even have Grand Companies? (serious question, not a troll)....
    Lore aside, you could consider it another layer of grind, in lack of better words. Gathering credit for 3 different fractions to get vanity; people would and will max that out. Any content to the game is meant to make the gamer keep playing the game for as long as possible (without being ridiculous). Not saying it's good or bad here, just informative observations. In the case of GC, it could be anything. It's by design.

    Now to stay on topic. For those who insist on keeping PvP GC restricted, imagine what that would do to ANY other Duty content. Yeah, need I even say more.
    (2)

  9. #39
    Player
    Laxxus's Avatar
    Join Date
    Dec 2014
    Posts
    40
    Character
    Rhae Rhae
    World
    Lamia
    Main Class
    Gladiator Lv 51
    I didnt read any of the reply, only read OP.

    Anyway if this has been pointed out on the last 3 pages then disregard my comment/opinion.

    The only real way to revive Wolves is if they remove class lock and make a 2v2, 3v3, and 5v5 like Wow (Yes, I said it.). Class locking PvP is the most annoying and incomprehensible thing implemented, I really dont see any point in this for PvP.

    Another is PvP content is too dry, before anyone say go play something else this game is for PvErs, I would like to cut them off right now by saying that this is a modern MMO which should cater to both spectrum like any modern MMORPGs. We dont live in the in an MMO age that an MMO only excel in one aspect. In other words give us more Maps!! SE is a big company, and im sure each department has only a certain budget, but when the FFXIV department make 3-4 PvE dungeon maps and only give us Jump pads for PvP that is just not classy at all, it's almost as if Im being slapped in the face for it.

    A suggestion would be give us a new map with diferent game play, these dang ADS and drones are just ughh. we need like capture the flag (WoW - Warsong Gulch), or castle siege (Tera Onine - Corsair Stronghold). Yea I know im not naming anything new or innovative, but give us something aside drones and jump pads!

    (cont because of 1000 char limit)
    (1)
    Last edited by Laxxus; 06-06-2015 at 03:42 AM.

  10. #40
    Player
    Laxxus's Avatar
    Join Date
    Dec 2014
    Posts
    40
    Character
    Rhae Rhae
    World
    Lamia
    Main Class
    Gladiator Lv 51
    Another is the 2 second Global skill cooldown, they need to reduce this to 1 second, I swear kill anyone is like pulling a hair, this is the only game i know that PvP isn't fast paced, maybe there are worst out there but man 2 seconds is like playing a never ending go-fish by plucking the same card over and over.

    In Summary (TL;DR):
    Remove Class Lock in Arena
    Make 2v2, 3v3, and 5v5
    Give us fresh PvP Map and not adding jump pads and calling it a day - give us at least 3 per expansion (not asking a lot, PvE got almost 15+ish new dungeons from patch 2.1-2.55).
    Reduce GCD to 1 Second
    (0)

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