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  1. #1
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90

    What exactly is the penalty for wearing non-optimal gear for your rank?

    What penalty is exactly incurred if you wear gear over your actual rank?

    For example, a R10 CON wears a R26 Canvas Robe favoring CON at stats MP:+37 MND:+2 Craft:+11 M. Craft:+7.

    Does the player receive a percentage of these stats or none at all? Does the stat/rank difference take effect at 1+Optimal Rank or a higher threshold?
    (0)

  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    They will receive a % and it will be blow optimal

    Example for wepuns
    Too low = 60%
    Optimal = 100%
    Too high = 60%

    Percentage on all stats, though things like defence it is much lower penality and sometimes even 100% as optimal.
    (0)

  3. #3
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Basically, your hypothetical r10 CON would get at least the same stats out of the r26 Canvas Robe as he would out of the r6 Hempen Robe, with most of the stats actually being a little bit higher. However, it should be noted that every single robe he's under the optimal rank of will scale to the exact same points if they're equipped at the same level. So, the stats he receives at r10 would be the same for a Cotton Robe (r16), Canvas Robe (r26), Velveteen Robe (r36), or Vintage Robe (r48). This is true for all armor pieces and weapons, but I don't think it's true for tools.
    (0)

  4. #4
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    You don't get penalised when you're over optimal.
    (3)

  5. #5
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    It deteriorates at an increased rate if you're wearing non-optimal gear. At least it did just prior to the 1.18.
    (1)

  6. #6
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Rhomagus View Post
    It deteriorates at an increased rate if you're wearing non-optimal gear. At least it did just prior to the 1.18.
    ^^That, too, but it's a little less noticeable on armor. On weapons and tools, though. . . ouch.
    (0)

  7. #7
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    It does still deteriorate at an increased rate, weapons especially.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    169
    It works basically like that.

    Assuming a rank 45 weapons with 145 attack and 10STR

    @rank 45 145 10STR
    @rank 44 132 10STR
    @rank 43 130 9 STR
    @rank 42 128 9 STR
    @rank 41 126 8 STR
    @rank 40 124 8 STR

    +1 stuff is always a +5%.
    Equipment below optimal rank degrades 3-4times faster.

    Also what Viridiana said.
    (0)

  9. #9
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    The only time I've ever noticed any difference in performance is when crafting tools go below 50% durability. Weapons and armor don't seem to be affected at all still, as far as I can tell. However, I never let the gear damage icon appear, always repair before gear falls under 35% (tools @ 50%).

    As far as gear damage goes, there's hardly any difference except for weapons and tools.

    Edit: Seems I missed the main point of the thread lol.

    On topic, the effects of wearing gear that does not favor your class or your rank is so miniscule that, more often than not, you're better off wearing armor above your rank. Weapons and tools on the other hand show a significant reduction in stats under the same circumstances. The system needs a lot of tweaking.
    (0)
    Last edited by MeowyWowie; 09-02-2011 at 10:57 PM.

  10. #10
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by MeowyWowie View Post
    The only time I've ever noticed any difference in performance is when crafting tools go below 50% durability. Weapons and armor don't seem to be affected at all still, as far as I can tell. However, I never let the gear damage icon appear, always repair before gear falls under 35% (tools @ 50%).

    As far as gear damage goes, there's hardly any difference except for weapons and tools.

    Edit: Seems I missed the main point of the thread lol.

    On topic, the effects of wearing gear that does not favor your class or your rank is so miniscule that, more often than not, you're better off wearing armor above your rank. Weapons and tools on the other hand show a significant reduction in stats under the same circumstances. The system needs a lot of tweaking.
    That only applies if you dont care about your def or evasion at all, or for access who have low total amount of those kind of stats.

    Or to put it simply, your way, way off the mark.

    Since the decrease is % based, the higher any stat is on an item, the larger the penalty you get.

    In other words, when it comes to bonus stats on an item, such as +craftmanship or + str, you will notice little difference.
    That being because those stats tend to be single digit, or low value double digit amounts.

    When it comes to stuff like def, evasion tho the hit is a lot bigger, especially on items such as chest pieces~

    Incidentally this is also the reason why you notice it the most on weapons and tools, because those have very high amount of stats on them.

    So, unless its accessories, or you are using cross class equipment in order to save inventory space (or just for the looks )
    You don't want to use higher rank equipment unless you are 1-2 ranks below it.

    If you dont care for evasion or def you can go a little lower then that for armor~


    As far as clarity on items goes, to few people nowadays actually bother to see the effect that equipment an item has on your stats~

    We got that stats screen for a reason ya know? xD
    (1)

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