Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 81
  1. #41
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Enough houses.
    (6)

  2. #42
    Player
    alibutterfly's Avatar
    Join Date
    Apr 2014
    Posts
    55
    Character
    Aniramil Edlothia
    World
    Behemoth
    Main Class
    Bard Lv 100
    Most of these are space related because I’m a bit of a digital hoarder…

    • Fishing tackle box – I know they have stated this will not happen, but I still hold out hope that someone, somewhere, someday will find a way to make it feasible
    • Potions belt – Probably in the same category as the tackle box, but would be nice/helpful nonetheless to have one slot of a “bag within a bag” in your inventory to store all your potions
    • Armory space – more of it – kind of a necessity given the incoming new jobs, as others have pointed out
    • Retainers – Either more retainers or more space per retainer (even if it were the option to pay for more retainers through the Mogstation than the 2 already offered that way - I need space pretty badly so I would take that option)
    • Armoire – This seems woefully underutilized in its current iteration. We should be able to store all the seasonal event equipment in there without restriction, at the very least. It would be nice to be able to store any equipment in there, really – with the condition that spiritbond levels reset any time you put something in (as is the case now). Failing that (if storing anything/everything equippable without restriction would cause too much “data bloat”), if we could at least be able to store “static” items in there (i.e., instance drop equipment that has the same stats every time, no materia can be melded into it, etc. – not crafted/aetherial drop items that can have varying stats and materia melds and therefore need a unique data identifier in the database to be able to access them), that would also help. I want to get all the instance sets for future levelling/glamours, but there’s no good way to accumulate them over time and store them without eating up tons of space right now.
    • Account storage and/or Alt mail – Would be nice if we didn’t have to jump through hoops to transfer items from ourselves… to ourselves.
    • UI saved server side – UI layouts saved server side upon logout, so that any custom layouts may transfer seamlessly between multiple platforms
    • UI “profiles” – UI layouts able to be saved/loaded without having to make all the changes manually. I may not find the same layout I use for BRD as effective for WHM, for example, but there is no quick way to change this on the fly, currently. I may also have alts that want to use the same UI layouts as my main, but if I don't play on a PC, there's no way to replicate it other than manually setting all elements up separately again.
    • Skill Target Forwarding - I'm tired of having to macro everything to either attack the target of the target, or heal the target of the target, just so that I can keep only either the enemy or the tank targeted the whole time while fighting but still be able to use all my skills. The software should be sophisticated enough that if I press an attack skill while I have the tank targeted, it should go through the tank to hit the tank’s target (presumably an enemy) instead, without me having to macro that out for every skill on non-DPS classes.
    • Chocobo companion & Duty Finder queue – Please let us have our companion out while queueing for a Duty.
    • Visible TP Bar – Because how can I know when to sing Army’s Paeon if I can’t see where everyone’s TP is sitting?
    (4)

  3. #43
    Player
    Ramdragn's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    12
    Character
    Roths Mushi'shi
    World
    Hyperion
    Main Class
    Lancer Lv 60
    If a xatalog system is introduced pretty much like the chocobo gear system whereas is bought once and saved will eliminate much of the issues of space and retainer needs

    I do agree a tackle box sounds good
    (1)

  4. #44
    Player
    HulveinBlitz's Avatar
    Join Date
    Aug 2013
    Posts
    890
    Character
    Hulvein Wyrmblood
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Not sure if its been said, or related much.

    But can we please be able to reorder linkshells, without having to leave, and exit?
    (4)

  5. #45
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by HulveinBlitz View Post
    Not sure if its been said, or related much.

    But can we please be able to reorder linkshells, without having to leave, and exit?
    I can't imagine this being very high on their priority list...like, at all. No offense.
    (0)

  6. #46
    Player
    Darra's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Ququ Nasu
    World
    Odin
    Main Class
    Armorer Lv 60
    The ability to mail more than 1million gil at a time.
    Opened mail to auto-delete after 5 days - 1 week.
    The ability to trade more than 1million gil at a time.
    Raising or abolishing the ridiculously low gil allowance when transferring servers.
    (3)

  7. #47
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by alibutterfly View Post
    • UI saved server side – UI layouts saved server side upon logout, so that any custom layouts may transfer seamlessly between multiple platforms
    • UI “profiles” – UI layouts able to be saved/loaded without having to make all the changes manually. I may not find the same layout I use for BRD as effective for WHM, for example, but there is no quick way to change this on the fly, currently. I may also have alts that want to use the same UI layouts as my main, but if I don't play on a PC, there's no way to replicate it other than manually setting all elements up separately again.
    • Skill Target Forwarding - I'm tired of having to macro everything to either attack the target of the target, or heal the target of the target, just so that I can keep only either the enemy or the tank targeted the whole time while fighting but still be able to use all my skills. The software should be sophisticated enough that if I press an attack skill while I have the tank targeted, it should go through the tank to hit the tank’s target (presumably an enemy) instead, without me having to macro that out for every skill on non-DPS classes.
    These. So much.

    Quote Originally Posted by Riardon View Post
    With the same logic MP appears TP also needs to be visible. Hide both or show both. One or the other only is not a logical solution.
    In all honesty, as a Bard, I really don't need to see my caster's TP any more than I need to see my melee's MP... Make any combination an option, of course, but I'd personally rather save the UI space and just have the one bar. (The only issue would potentially be Bard, for whom I'd like to see both, but that's not especially necessary either.) Could easily have the (same, single) bar swap between MP and TP (1) periodically (every 3s or so), (2) briefly showing MP on use by a primarily TP-based class (say, when a PLD flashes, returning to TP after a few seconds if he doesn't continue casting), (3) showing the lesser of the two values, (4) some other manner of priority system.
    (0)
    Last edited by Shurrikhan; 04-11-2015 at 06:11 PM.

  8. #48
    Player
    TheTen's Avatar
    Join Date
    Aug 2013
    Posts
    153
    Character
    Saintrelmaux Savigny
    World
    Balmung
    Main Class
    White Mage Lv 70
    My priorities:

    - Glamours saved per job (aka dependant on the type of mainhand equipped)
    - TP bars visible in party interface
    - UI sets to switch between (plus a macro-able command to switch)
    - Housing server space dependant on server population (the fact that low-pop Server A has dozens of empty lots while high-pop Server B hasn't had a single one for months is literally embarrassing)
    - blacklist for unlocked houses, whitelist for locked houses
    -> compromise to save data space: a setting to allow party members/ls members/FC members to enter locked houses
    (0)
    Last edited by TheTen; 04-12-2015 at 12:52 AM.

  9. #49
    Player
    TinyMonster's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    299
    Character
    Soushie Monster
    World
    Behemoth
    Main Class
    White Mage Lv 60
    -Being able to share personal houses.
    -Have more linkshells.
    -Have more houses available.
    -Have the option to receive tells from friends only.
    -Add more storage.
    (1)

  10. #50
    Player
    Raeletta's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Raeletta Delqit
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Satia View Post
    You can hide individual UI elements already.
    /miss

    I can do that, but can I do it in the middle of a fight, or on the fly? No, no I cannot. Re-read what I said. At least half the time I do need all the info, chatboxes, map, questlog etc on the screen.
    (0)

Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast