Enough houses.
Enough houses.
Most of these are space related because I’m a bit of a digital hoarder…
• Fishing tackle box – I know they have stated this will not happen, but I still hold out hope that someone, somewhere, someday will find a way to make it feasible
• Potions belt – Probably in the same category as the tackle box, but would be nice/helpful nonetheless to have one slot of a “bag within a bag” in your inventory to store all your potions
• Armory space – more of it – kind of a necessity given the incoming new jobs, as others have pointed out
• Retainers – Either more retainers or more space per retainer (even if it were the option to pay for more retainers through the Mogstation than the 2 already offered that way - I need space pretty badly so I would take that option)
• Armoire – This seems woefully underutilized in its current iteration. We should be able to store all the seasonal event equipment in there without restriction, at the very least. It would be nice to be able to store any equipment in there, really – with the condition that spiritbond levels reset any time you put something in (as is the case now). Failing that (if storing anything/everything equippable without restriction would cause too much “data bloat”), if we could at least be able to store “static” items in there (i.e., instance drop equipment that has the same stats every time, no materia can be melded into it, etc. – not crafted/aetherial drop items that can have varying stats and materia melds and therefore need a unique data identifier in the database to be able to access them), that would also help. I want to get all the instance sets for future levelling/glamours, but there’s no good way to accumulate them over time and store them without eating up tons of space right now.
• Account storage and/or Alt mail – Would be nice if we didn’t have to jump through hoops to transfer items from ourselves… to ourselves.
• UI saved server side – UI layouts saved server side upon logout, so that any custom layouts may transfer seamlessly between multiple platforms
• UI “profiles” – UI layouts able to be saved/loaded without having to make all the changes manually. I may not find the same layout I use for BRD as effective for WHM, for example, but there is no quick way to change this on the fly, currently. I may also have alts that want to use the same UI layouts as my main, but if I don't play on a PC, there's no way to replicate it other than manually setting all elements up separately again.
• Skill Target Forwarding - I'm tired of having to macro everything to either attack the target of the target, or heal the target of the target, just so that I can keep only either the enemy or the tank targeted the whole time while fighting but still be able to use all my skills. The software should be sophisticated enough that if I press an attack skill while I have the tank targeted, it should go through the tank to hit the tank’s target (presumably an enemy) instead, without me having to macro that out for every skill on non-DPS classes.
• Chocobo companion & Duty Finder queue – Please let us have our companion out while queueing for a Duty.
• Visible TP Bar – Because how can I know when to sing Army’s Paeon if I can’t see where everyone’s TP is sitting?
If a xatalog system is introduced pretty much like the chocobo gear system whereas is bought once and saved will eliminate much of the issues of space and retainer needs
I do agree a tackle box sounds good
Not sure if its been said, or related much.
But can we please be able to reorder linkshells, without having to leave, and exit?
The ability to mail more than 1million gil at a time.
Opened mail to auto-delete after 5 days - 1 week.
The ability to trade more than 1million gil at a time.
Raising or abolishing the ridiculously low gil allowance when transferring servers.
These. So much.• UI saved server side – UI layouts saved server side upon logout, so that any custom layouts may transfer seamlessly between multiple platforms
• UI “profiles” – UI layouts able to be saved/loaded without having to make all the changes manually. I may not find the same layout I use for BRD as effective for WHM, for example, but there is no quick way to change this on the fly, currently. I may also have alts that want to use the same UI layouts as my main, but if I don't play on a PC, there's no way to replicate it other than manually setting all elements up separately again.
• Skill Target Forwarding - I'm tired of having to macro everything to either attack the target of the target, or heal the target of the target, just so that I can keep only either the enemy or the tank targeted the whole time while fighting but still be able to use all my skills. The software should be sophisticated enough that if I press an attack skill while I have the tank targeted, it should go through the tank to hit the tank’s target (presumably an enemy) instead, without me having to macro that out for every skill on non-DPS classes.
In all honesty, as a Bard, I really don't need to see my caster's TP any more than I need to see my melee's MP... Make any combination an option, of course, but I'd personally rather save the UI space and just have the one bar. (The only issue would potentially be Bard, for whom I'd like to see both, but that's not especially necessary either.) Could easily have the (same, single) bar swap between MP and TP (1) periodically (every 3s or so), (2) briefly showing MP on use by a primarily TP-based class (say, when a PLD flashes, returning to TP after a few seconds if he doesn't continue casting), (3) showing the lesser of the two values, (4) some other manner of priority system.
Last edited by Shurrikhan; 04-11-2015 at 06:11 PM.
My priorities:
- Glamours saved per job (aka dependant on the type of mainhand equipped)
- TP bars visible in party interface
- UI sets to switch between (plus a macro-able command to switch)
- Housing server space dependant on server population (the fact that low-pop Server A has dozens of empty lots while high-pop Server B hasn't had a single one for months is literally embarrassing)
- blacklist for unlocked houses, whitelist for locked houses
-> compromise to save data space: a setting to allow party members/ls members/FC members to enter locked houses
Last edited by TheTen; 04-12-2015 at 12:52 AM.
-Being able to share personal houses.
-Have more linkshells.
-Have more houses available.
-Have the option to receive tells from friends only.
-Add more storage.
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