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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Instanced Housing. Or some hybrid system, basically just solve the supply demand issue.
    Item log with search that doubles over as a glamour log. I don't really glamour (so far lol), but I feel they could easily benefit each other/behave as one unit.

    Crafting material reservoir that either populates from neighbor item sources (near retainer bell - reservoir is both inventory and retainer, nearby shopkeeper/market would add purchasable items to the list when viewing recipes //with warning//) or is always present (guild wars 2), I don't mind the space being taken I just don't really like having to play tetris or go fish with retainer's inventories.
    (7)
    Last edited by Shougun; 04-09-2015 at 10:10 AM.

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shougun View Post
    Instanced Housing.
    NO. If you want a house, you buy a house. If you just want some place to dump your stuff, they should extend the Armoire to support all unique/rare/glamor'd gear. Nobody wants instanced housing after the hell that was the instanced retainer system in V1.0

    A hybrid approach where you could get an "instanced" inn room in more dedicated "inn" places in the game world would also work without burning people who already own houses.

    Quote Originally Posted by Shougun View Post
    Or some hybrid system, basically just solve the supply demand issue.
    Item log with search that doubles over as a glamour log. I don't really glamour (so far lol), but I feel they could easily benefit each other/behave as one unit.

    Crafting material reservoir that either populates from neighbor item sources (near retainer bell - reservoir is both inventory and retainer, nearby shopkeeper/market would add purchasable items to the list when viewing recipes //with warning//) or is always present (guild wars 2), I don't mind the space being taken I just don't really like having to play tetris or go fish with retainer's inventories.
    Probably better if the game just let you craft anything for which you or your retainers have materials for, and your retainer just shows up automatically if you tick a "also use retainers inventory" and leaves once you stand up.
    (1)

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    NO. If you want a house, you buy a house. If you just want some place to dump your stuff, they should extend the Armoire to support all unique/rare/glamor'd gear. Nobody wants instanced housing after the hell that was the instanced retainer system in V1.0
    I think you missed the point on why I said instanced housing, SE is not meeting the demand. Balmung has zero lots available except on the off day someone is selling the rights to "buy it" it for 200% markup, and then you get to buy the lot again - awesome, or is rage quiting in a glory of flames. Also I don't think you've seen instanced housing done well, or at least don't think SE could do it well - which I suppose is fair enough. But 1.0's retainer system isn't an appt comparison, imo.

    Quote Originally Posted by KisaiTenshi View Post
    Probably better if the game just let you craft anything for which you or your retainers have materials for, and your retainer just shows up automatically if you tick a "also use retainers inventory" and leaves once you stand up.
    That is another way to say what I said. So... Yes. To see the reservoir is not the request, to have the reservoir was - to be able to craft from what you have without having to play a game of hide and seek, its a first world problem but I find it annoying so I listed it.
    (7)
    Last edited by Shougun; 04-09-2015 at 10:48 AM.

  4. #4
    Player
    caponesavage's Avatar
    Join Date
    Jun 2014
    Posts
    106
    Character
    Lord Capone
    World
    Brynhildr
    Main Class
    Dragoon Lv 70
    TP Bar definitely needs to happen. It silly to have support classes with skills that restore TP without knowing what peoples TP are. Goad would be some much easier if you didn't need to be told to use it.
    (1)